Age | Commit message (Collapse) | Author |
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It doesn't round yet, and there's a chance I should be increasing the
precision, right now it keeps the precision of the left hand side
number.
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It's funny, I haven't extended division past the ones place yet, but it
does work correctly, so in theory it won't be too hard to do. I may
need a little bit of extra code in the PackedIntArray class to insert a
new digit at the begining.
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It doesn't work by any means, and I think I confused myself partway
through. I shouldn't code when I'm that tired, at least not on
something this complex.
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iOrd is now iScale (places to the right of the decimal. And iOrder is
now iIdx, since it was just an index.
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I'm a little embarassed that I didn't do this from the start, made the
code so much easier to read.
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It computes the radix and bitwidth dynamically, we could probably speed
that up another step by simply having a table of common ones, but for
now it'll work for anything.
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Division now works just fine, but by long division. There are
apparently much faster ways of doing division, but as long as it works I
feel like that's a great start :)
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Still working on division, needed some other operators to make it work.
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Division isn't working yet, there are too many options, I'll figure out
something eventually :-P
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This project will most likely just be stuck into libbu++, but I didn't
want to deal with building it all in windows.
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