Age | Commit message (Expand) | Author |
2012-01-02 | Bloodfields, now with three types of monster! | Mike Buland |
2012-01-02 | Variables upconvert on add now. | Mike Buland |
2011-12-31 | Random function added, other fixes. | Mike Buland |
2011-12-30 | All variants of for each loop are tested and work | Mike Buland |
2011-12-30 | Well, +=, -= on dictionaries/lists works now. | Mike Buland |
2011-12-30 | Wow, dictionaries, nested dictionaries, for loops | Mike Buland |
2011-12-30 | Dictionaries can be created, in operator works. | Mike Buland |
2011-12-30 | return, exit, lists added. You can't index them. | Mike Buland |
2011-12-30 | Added vim highlighting for stage scripts. | Mike Buland |
2011-12-30 | Simple test of command override, worked great. | Mike Buland |
2011-12-30 | Looks like commands work, mostly. | Mike Buland |
2011-12-30 | Functions exists/delete work now. | Mike Buland |
2011-12-30 | It now builds for windows, cool. | Mike Buland |
2011-12-29 | While loops work perfectly :) | Mike Buland |
2011-12-29 | Single quote strings work now. | Mike Buland |
2011-12-29 | Goto works, scopes work. | Mike Buland |
2011-12-29 | Most AstNodes work now. | Mike Buland |
2011-12-29 | Most operators work, as well as if/then/else. | Mike Buland |
2011-12-29 | This commit...I dunno | Mike Buland |
2011-12-29 | Situation code actually processes now. | Mike Buland |
2011-12-29 | Situations & their modes are built. | Mike Buland |
2011-12-29 | Functions can be called now, at least manually. | Mike Buland |
2011-12-29 | About to add the processing core. | Mike Buland |
2011-12-29 | Getting close to realy running. | Mike Buland |
2011-12-27 | more and more making it into the Ast. | Mike Buland |
2011-12-27 | Wow, a whole lot of code builds now. | Mike Buland |
2011-12-27 | Branch building has started. | Mike Buland |
2011-12-24 | Ast nearly done, builder coming along. | Mike Buland |
2011-12-23 | global section is optional now. | Mike Buland |
2011-12-23 | The game is actually being built now. | Mike Buland |
2011-12-22 | The basic structure of the game is coming together. | Mike Buland |
2011-12-21 | Game environment is coming together. | Mike Buland |
2011-12-20 | Most of the variable type conversion routine is done. | Mike Buland |
2011-12-19 | Variables are assignable and comperable now. | Mike Buland |
2011-12-18 | Added list & dictionary types to Variable. | Mike Buland |
2011-12-18 | Setting up AstNode & Variable classes. | Mike Buland |
2011-12-18 | Minor tweaks. | Mike Buland |
2011-12-18 | The basic structure is complete. | Mike Buland |
2011-12-16 | It's coming along. | Mike Buland |
2011-12-11 | I think I've narrowed down how commands will work | Mike Buland |
2011-12-11 | Getting closer. | Mike Buland |
2011-12-11 | Everything that should be ignored so far, is. | Mike Buland |
2011-12-11 | Basic parser coming together. | Mike Buland |