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AgeCommit message (Expand)Author
2012-01-06Fixed sub-tag wrapping bug.Mike Buland
2012-01-06smlToConsole is now non-recursive.Mike Buland
2012-01-06Two experimental SML converters.Mike Buland
2012-01-05Interface plugin basics. SML system parser.Mike Buland
2012-01-04Demo is being reworked. Fixed comment handling.Mike Buland
2012-01-04Added --builtins command line option.Mike Buland
2012-01-04mingw.bld has a package target.Mike Buland
2012-01-04Mingw builds automaticaly now.0.01Mike Buland
2012-01-04date added to version, I like it.Mike Buland
2012-01-04Ok, it seems to work, it's tag based...Mike Buland
2012-01-04Attempt to generate version.h from git.Mike Buland
2012-01-04Parse moved to GameBuilder.Mike Buland
2012-01-03Fixes for +=, -=, *=, /=Mike Buland
2012-01-03Return seems to be fixed.Mike Buland
2012-01-03Random numbers are better, and win32 compatible.Mike Buland
2012-01-03+=, -=, *=, /= works with indexed dicts/listsMike Buland
2012-01-03New functions, fixes, and a working bloodfields.Mike Buland
2012-01-02Bloodfields, now with three types of monster!Mike Buland
2012-01-02Variables upconvert on add now.Mike Buland
2011-12-31Random function added, other fixes.Mike Buland
2011-12-30All variants of for each loop are tested and workMike Buland
2011-12-30Well, +=, -= on dictionaries/lists works now.Mike Buland
2011-12-30Wow, dictionaries, nested dictionaries, for loopsMike Buland
2011-12-30Dictionaries can be created, in operator works.Mike Buland
2011-12-30return, exit, lists added. You can't index them.Mike Buland
2011-12-30Added vim highlighting for stage scripts.Mike Buland
2011-12-30Simple test of command override, worked great.Mike Buland
2011-12-30Looks like commands work, mostly.Mike Buland
2011-12-30Functions exists/delete work now.Mike Buland
2011-12-30It now builds for windows, cool.Mike Buland
2011-12-29While loops work perfectly :)Mike Buland
2011-12-29Single quote strings work now.Mike Buland
2011-12-29Goto works, scopes work.Mike Buland
2011-12-29Most AstNodes work now.Mike Buland
2011-12-29Most operators work, as well as if/then/else.Mike Buland
2011-12-29This commit...I dunnoMike Buland
2011-12-29Situation code actually processes now.Mike Buland
2011-12-29Situations & their modes are built.Mike Buland
2011-12-29Functions can be called now, at least manually.Mike Buland
2011-12-29About to add the processing core.Mike Buland
2011-12-29Getting close to realy running.Mike Buland
2011-12-27more and more making it into the Ast.Mike Buland
2011-12-27Wow, a whole lot of code builds now.Mike Buland
2011-12-27Branch building has started.Mike Buland
2011-12-24Ast nearly done, builder coming along.Mike Buland
2011-12-23global section is optional now.Mike Buland
2011-12-23The game is actually being built now.Mike Buland
2011-12-22The basic structure of the game is coming together.Mike Buland
2011-12-21Game environment is coming together.Mike Buland
2011-12-20Most of the variable type conversion routine is done.Mike Buland