#ifndef GAME_H #define GAME_H #include #include #include "function.h" #include "situation.h" #include "scope.h" class Game { public: Game(); virtual ~Game(); private: typedef Bu::Hash FunctionHash; typedef Bu::Hash SituationHash; typedef Bu::Hash ScopeHash; FunctionHash hFunction; SituationHash hSituation; Bu::String sCurSituation; }; #endif