#ifndef GAME_H #define GAME_H #include #include #include "function.h" #include "situation.h" #include "scope.h" class Game { friend class GameBuilder; public: Game(); virtual ~Game(); private: typedef Bu::Hash FunctionHash; typedef Bu::Hash SituationHash; VariableHash hGlobalParam; FunctionHash hFunction; SituationHash hSituation; Bu::String sCurSituation; }; #endif