#ifndef INTERFACE_CONSOLE_H #define INTERFACE_CONSOLE_H #include "interface.h" #include #include class InterfaceConsole : public Interface { public: InterfaceConsole(); virtual ~InterfaceConsole(); virtual void run( class Game *pGame ); virtual void display( const class SmlNode *pSml ); private: enum Style { stRed = 0x010001, stGreen = 0x010002, stColor = 0x01000f, stTypeMask = 0xff0000, }; typedef Bu::List