#include "options.h" #include "version.h" #include "game.h" #include "smlnode.h" #include #include #include #include #include #include #include "datafiles.h" #include #include "interfaceplugger.h" using namespace Bu; Options::Options() : sInterface("console") { } Options::~Options() { } void Options::parse( int argc, char *argv[] ) { Bu::OptParser opt; opt.addHelpBanner("STAGE v" VERSION " - Simple, Textual, Adventure Game Environment"); opt.addHelpBanner("usage: " + Bu::String(argv[0]) + " [options] \n"); Bu::String sIFaces; Bu::StringList lIFaces = InterfacePlugger::getInstance().getPluginList(); bool bBegin = true; for( Bu::List::const_iterator i = lIFaces.begin(); i; i++ ) { if( bBegin ) bBegin = false; else sIFaces += ", "; sIFaces += *i; } opt.addOption( Bu::slot( this, &Options::smlTest ), "sml-test", "Test SML parser." ); opt.addOption( Bu::slot( this, &Options::smlHelp ), "sml-help", "Display SML help." ); opt.addOption( sCommand, "command", "Set the command to execute once the game is loaded. " "This does not work with all interfaces."); opt.addOption( Bu::slot( this, &Options::version ), "version", "Show full version info." ); opt.addOption( Bu::slot( this, &Options::builtins ), "builtins", "List available builtins." ); opt.addOption( Bu::slot( this, &Options::printResult ), "print-result", "Print the result from a save file." ); opt.addOption( sInterface, 'i', "interface", "Select interface module. Default is " + sInterface + ". Available modules: " + sIFaces ); opt.addHelpOption('h', "help"); opt.setNonOption( Bu::slot( this, &Options::nonOption ) ); opt.parse( argc, argv ); } int Options::version( Bu::StrArray aArgs ) { sio << "STAGE v" VERSION " - Simple, Textual, Adventure Game Environment." << sio.nl << sio.nl; sio << "Full version: " FULLVER << sio.nl; sio << "Build date: " TIMEVER << sio.nl; sio << "Build id: " SHAVER << sio.nl; sio << sio.nl; exit( 0 ); return 0; } int Options::builtins( Bu::StrArray aArgs ) { sio << "Current builtin functions:" << sio.nl; Game g; const Game::FunctionHash &hFnc = g.getFunctionHash(); for( Game::FunctionHash::const_iterator i = hFnc.begin(); i; i++ ) { sio << " - " << i.getKey() << sio.nl; } sio << sio.nl; exit( 0 ); return 0; } int Options::smlTest( Bu::Array aArgs ) { Bu::String sContent; Bu::File fIn( aArgs[1], Bu::File::Read ); while( !fIn.isEos() ) { char buf[4096]; sContent.append( buf, fIn.read( buf, 4096 ) ); } fIn.close(); SmlNode *pRoot = SmlNode::parse( sContent ); // sio << *pRoot << sio.nl; try { InterfacePlugger &ip = InterfacePlugger::getInstance(); Interface *pIface = ip.instantiate( sInterface ); pIface->display( pRoot ); ip.destroy( pIface ); } catch( Bu::HashException &e ) { sio << "No such interface found." << sio.nl; } delete pRoot; exit( 0 ); return 0; } int Options::smlHelp( Bu::Array aArgs ) { Bu::String sContent = Datafiles::getString("sml-help.sml"); SmlNode *pRoot = SmlNode::parse( sContent ); try { InterfacePlugger &ip = InterfacePlugger::getInstance(); Interface *pIface = ip.instantiate( sInterface ); pIface->display( pRoot ); ip.destroy( pIface ); } catch( Bu::HashException &e ) { sio << "No such interface found." << sio.nl; } delete pRoot; exit( 0 ); return 0; } int Options::nonOption( Bu::Array aArgs ) { sFile = aArgs[0]; return 0; } int Options::printResult( Bu::Array aArgs ) { Gats::GatsStream gsIn( sioRaw ); Gats::Object *pObj = gsIn.readObject(); Gats::Dictionary *pDict = dynamic_cast(pObj); sio << pDict->getStr("result") << sio.nl << sio.nl << "Running: " << pDict->getBool("running") << sio.nl; delete pObj; exit( 0 ); return 0; }