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author | Mike Buland <eichlan@xagasoft.com> | 2010-01-06 17:05:45 +0000 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2010-01-06 17:05:45 +0000 |
commit | 3c7e81d3baba06cb1bf37de84aeaa6cad277652a (patch) | |
tree | 166e9309a0be01e6b4e8591434372e4817a65d76 /src/conditionfileexists.h | |
parent | e809677b1d5a02b93a0be7a9fce8a6b67d0d91be (diff) | |
download | build-3c7e81d3baba06cb1bf37de84aeaa6cad277652a.tar.gz build-3c7e81d3baba06cb1bf37de84aeaa6cad277652a.tar.bz2 build-3c7e81d3baba06cb1bf37de84aeaa6cad277652a.tar.xz build-3c7e81d3baba06cb1bf37de84aeaa6cad277652a.zip |
Wow, ok, well, I added some more error handling, that's positive, also switched
conditions and functions to a plugger system like views, and all of them now
load builtin and external plugins flawlessly. It's actually a lot of fun.
I also added the example/test plugin condition "random" it randomly builds
targets...it's not really useful...
Diffstat (limited to '')
-rw-r--r-- | src/conditionfileexists.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/conditionfileexists.h b/src/conditionfileexists.h new file mode 100644 index 0000000..6f30297 --- /dev/null +++ b/src/conditionfileexists.h | |||
@@ -0,0 +1,16 @@ | |||
1 | #ifndef CONDITION_FILE_EXISTS_H | ||
2 | #define CONDITION_FILE_EXISTS_H | ||
3 | |||
4 | #include "condition.h" | ||
5 | |||
6 | class ConditionFileExists : public Condition | ||
7 | { | ||
8 | public: | ||
9 | ConditionFileExists(); | ||
10 | virtual ~ConditionFileExists(); | ||
11 | |||
12 | virtual bool shouldExec( class Runner &r, class Target &rTarget ); | ||
13 | virtual Condition *clone(); | ||
14 | }; | ||
15 | |||
16 | #endif | ||