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authorMike Buland <eichlan@xagasoft.com>2010-01-06 17:05:45 +0000
committerMike Buland <eichlan@xagasoft.com>2010-01-06 17:05:45 +0000
commit3c7e81d3baba06cb1bf37de84aeaa6cad277652a (patch)
tree166e9309a0be01e6b4e8591434372e4817a65d76 /src/functionfilename.cpp
parente809677b1d5a02b93a0be7a9fce8a6b67d0d91be (diff)
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Wow, ok, well, I added some more error handling, that's positive, also switched
conditions and functions to a plugger system like views, and all of them now load builtin and external plugins flawlessly. It's actually a lot of fun. I also added the example/test plugin condition "random" it randomly builds targets...it's not really useful...
Diffstat (limited to '')
-rw-r--r--src/functionfilename.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/functionfilename.cpp b/src/functionfilename.cpp
index 21a4655..57aada9 100644
--- a/src/functionfilename.cpp
+++ b/src/functionfilename.cpp
@@ -1,5 +1,9 @@
1#include "functionfilename.h" 1#include "functionfilename.h"
2 2
3#include <bu/plugger.h>
4PluginInterface3( pluginFunctionFileName, fileName, FunctionFileName, Function,
5 "Mike Buland", 0, 1 );
6
3FunctionFileName::FunctionFileName() 7FunctionFileName::FunctionFileName()
4{ 8{
5} 9}