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authorMike Buland <eichlan@xagasoft.com>2010-01-06 17:05:45 +0000
committerMike Buland <eichlan@xagasoft.com>2010-01-06 17:05:45 +0000
commit3c7e81d3baba06cb1bf37de84aeaa6cad277652a (patch)
tree166e9309a0be01e6b4e8591434372e4817a65d76 /src/functiontargets.cpp
parente809677b1d5a02b93a0be7a9fce8a6b67d0d91be (diff)
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Wow, ok, well, I added some more error handling, that's positive, also switched
conditions and functions to a plugger system like views, and all of them now load builtin and external plugins flawlessly. It's actually a lot of fun. I also added the example/test plugin condition "random" it randomly builds targets...it's not really useful...
Diffstat (limited to '')
-rw-r--r--src/functiontargets.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/functiontargets.cpp b/src/functiontargets.cpp
index 93fbb96..adafdfb 100644
--- a/src/functiontargets.cpp
+++ b/src/functiontargets.cpp
@@ -2,6 +2,10 @@
2#include "context.h" 2#include "context.h"
3#include "target.h" 3#include "target.h"
4 4
5#include <bu/plugger.h>
6PluginInterface3( pluginFunctionTargets, targets, FunctionTargets, Function,
7 "Mike Buland", 0, 1 );
8
5FunctionTargets::FunctionTargets() 9FunctionTargets::FunctionTargets()
6{ 10{
7} 11}