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2012-11-08...apparently I forgot to copyright this. Now it's BSD licensed.Mike Buland
2012-11-08tabconv: it's all spaces now.Mike Buland
2011-01-20Fixes to use libbu++ Bu::StringMike Buland
2009-12-21Wow, it's much more general now, I like that.Mike Buland
2009-12-21m3 is copied into trunk, we should be good to go, now.Mike Buland
2009-12-21Removed the old trunk contents. About to load up m3Mike Buland
2007-04-24Build groups are finished, there may be more we could do with them, but theyMike Buland
work just fine for what I want. They're cute though, you can put each target in as many groups as you'd like.
2006-09-21Added two command line parameters, -i or --info will list available actions,Mike Buland
maybe more later. -c or --clean will set all of the commands in the current action to clean, so now you don't have to create clean rules. Also, every viewer should now support stacks of targets, they don't now, and it can look a little funny.
2006-09-07Really getting there, the rest of the work should be in the build class andMike Buland
related build-time components!
2006-08-22Started on the crazy process of building the stage one compiled data. It'sMike Buland
going pretty quickly, we'll see how the targets go, they'll be the only tricky part.
2006-08-18Gutted, deleted almost all the source, too many changes to keep it around, we'llMike Buland
see what happens next.
2006-08-06A load of updates, most of these made me realize that I probably could do thisMike Buland
whole thing a lot better. We'll see how that works out later, once I figure out how to do it better.
2006-07-31We're almost to rule/command generation, then only a couple of steps before itMike Buland
will do it all!
2006-07-31I still can't get the pymake file to auto-make the bison and flex .c files, butMike Buland
besides that everything is looking great. There's only one thing left to parse and interpret before we can try actually building something.
2006-07-30It's starting to look pretty good, just trying to figure out how to get throughMike Buland
everything that needs to be made modular and general.