#include "functiondirectoriesin.h" #include "plugger.h" PluginInterface2(directoriesIn, FunctionDirectoriesIn, Function, "Mike Buland", 0, 1 ); FunctionDirectoriesIn::FunctionDirectoriesIn() { } FunctionDirectoriesIn::~FunctionDirectoriesIn() { } void FunctionDirectoriesIn::execute( const StringList &lInput, StringList &lOutput ) { }