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author | Mike Buland <mbuland@penny-arcade.com> | 2017-06-06 12:30:52 -0700 |
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committer | Mike Buland <mbuland@penny-arcade.com> | 2017-06-06 12:30:52 -0700 |
commit | b7751f0136502592e9b1897b51859b1133339a93 (patch) | |
tree | 835b4a78c6b2322039d7b4b70652976bd539a06b /LICENSE | |
parent | 8e0f468e79263dc7f9a6364ca1a26036906642bc (diff) | |
download | libbu++-b7751f0136502592e9b1897b51859b1133339a93.tar.gz libbu++-b7751f0136502592e9b1897b51859b1133339a93.tar.bz2 libbu++-b7751f0136502592e9b1897b51859b1133339a93.tar.xz libbu++-b7751f0136502592e9b1897b51859b1133339a93.zip |
Hey! This is a much better structure for the Json class.
This new setup is one class for everything, the values are kept in a union, and
the instance knows what type it is. The tree of objects is a tree of
instantiations of the same class. It's much simpler, it's much easier to write,
and maybe even easier to use.
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