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author | Mike Buland <eichlan@xagasoft.com> | 2008-06-07 06:15:07 +0000 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2008-06-07 06:15:07 +0000 |
commit | 3ac57795fe8e28915523de6dd95e336a3eaa8064 (patch) | |
tree | 5e06f65c451bdef412968c6631bcccfe2b15b2a3 /src/archive.h | |
parent | 555ba77568b6faf18ebaed06cd08615deab2d8e3 (diff) | |
download | libbu++-3ac57795fe8e28915523de6dd95e336a3eaa8064.tar.gz libbu++-3ac57795fe8e28915523de6dd95e336a3eaa8064.tar.bz2 libbu++-3ac57795fe8e28915523de6dd95e336a3eaa8064.tar.xz libbu++-3ac57795fe8e28915523de6dd95e336a3eaa8064.zip |
This seems to have done the trick, on the 32 bit platform, anyway. Turns out
it's a bad idea to rely on the intNN_t typedefs. I enumerated all non-pointer
primitives in c++ (except void, you can't store things in a void), and it works
great. I also discovered C and C++ actually have unsigned char, signed char,
and char, which are all distinct types. It supports all three now.
In addition, I got rid of all of the specific && operators, the general one
covers it all. Also, the unit tests all pass for now. Now to try it on the
64bit system.
Diffstat (limited to '')
-rw-r--r-- | src/archive.h | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/archive.h b/src/archive.h index 31683bb..95c8c0c 100644 --- a/src/archive.h +++ b/src/archive.h | |||
@@ -88,6 +88,33 @@ namespace Bu | |||
88 | virtual void write(const void *, int32_t); | 88 | virtual void write(const void *, int32_t); |
89 | virtual void read(void *, int32_t); | 89 | virtual void read(void *, int32_t); |
90 | 90 | ||
91 | virtual Archive &operator<<(bool p); | ||
92 | virtual Archive &operator<<(char p); | ||
93 | virtual Archive &operator<<(signed char p); | ||
94 | virtual Archive &operator<<(unsigned char p); | ||
95 | virtual Archive &operator<<(signed short p); | ||
96 | virtual Archive &operator<<(unsigned short p); | ||
97 | virtual Archive &operator<<(signed int p); | ||
98 | virtual Archive &operator<<(unsigned int p); | ||
99 | virtual Archive &operator<<(signed long p); | ||
100 | virtual Archive &operator<<(unsigned long p); | ||
101 | virtual Archive &operator<<(signed long long p); | ||
102 | virtual Archive &operator<<(unsigned long long p); | ||
103 | |||
104 | virtual Archive &operator>>(bool &p); | ||
105 | virtual Archive &operator>>(char &p); | ||
106 | virtual Archive &operator>>(signed char &p); | ||
107 | virtual Archive &operator>>(unsigned char &p); | ||
108 | virtual Archive &operator>>(signed short &p); | ||
109 | virtual Archive &operator>>(unsigned short &p); | ||
110 | virtual Archive &operator>>(signed int &p); | ||
111 | virtual Archive &operator>>(unsigned int &p); | ||
112 | virtual Archive &operator>>(signed long &p); | ||
113 | virtual Archive &operator>>(unsigned long &p); | ||
114 | virtual Archive &operator>>(signed long long &p); | ||
115 | virtual Archive &operator>>(unsigned long long &p); | ||
116 | |||
117 | /* | ||
91 | virtual Archive &operator<<(bool); | 118 | virtual Archive &operator<<(bool); |
92 | virtual Archive &operator<<(int8_t); | 119 | virtual Archive &operator<<(int8_t); |
93 | virtual Archive &operator<<(int16_t); | 120 | virtual Archive &operator<<(int16_t); |
@@ -128,6 +155,7 @@ namespace Bu | |||
128 | virtual Archive &operator&&(float &); | 155 | virtual Archive &operator&&(float &); |
129 | virtual Archive &operator&&(double &); | 156 | virtual Archive &operator&&(double &); |
130 | virtual Archive &operator&&(long double &); | 157 | virtual Archive &operator&&(long double &); |
158 | */ | ||
131 | 159 | ||
132 | /** | 160 | /** |
133 | * For storage, get an ID for the pointer to the object you're going to | 161 | * For storage, get an ID for the pointer to the object you're going to |