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author | Mike Buland <eichlan@xagasoft.com> | 2009-01-11 23:07:44 +0000 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2009-01-11 23:07:44 +0000 |
commit | 1291252a7b1317ad2dc13fbeb15f6e9d2d92192c (patch) | |
tree | 5eb88c7cef5417c043b03b34a77334c57286e526 /src/client.cpp | |
parent | 595afe519791894c77c77a949fba7732f4d94872 (diff) | |
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A new feature has been added to Bu::Server. It's going to be trickier to
implement in Bu::ItoServer, but I'll get to it. Basically you can trigger a
"tick" any time you want and it will propegate as an onTick event to all active
clients. You can also have these generated automatically everytime the system
passes through a polling cycle. In this case, you should never ever write
data to the socket every tick. It will cause your program to go bursurk.
Diffstat (limited to '')
-rw-r--r-- | src/client.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp index 0ab0618..81f2285 100644 --- a/src/client.cpp +++ b/src/client.cpp | |||
@@ -247,3 +247,9 @@ void Bu::Client::onMessage( const Bu::FString &sMsg ) | |||
247 | pProto->onMessage( this, sMsg ); | 247 | pProto->onMessage( this, sMsg ); |
248 | } | 248 | } |
249 | 249 | ||
250 | void Bu::Client::tick() | ||
251 | { | ||
252 | if( pProto ) | ||
253 | pProto->onTick( this ); | ||
254 | } | ||
255 | |||