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author | Mike Buland <eichlan@xagasoft.com> | 2009-01-16 23:55:53 +0000 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2009-01-16 23:55:53 +0000 |
commit | 8c1f4d7bace6ff2c99d546cedaba890b349e88f8 (patch) | |
tree | e5c6e29deaaa7db42fbc75d0fdef32457bb0c8f2 /src/compat/win32.h | |
parent | 0a43e790cf9798948ab989abe88f890813c935df (diff) | |
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I...think that's a little better. Wow, function pointers in windows have a
lot of problems. This may require a little more research, but basically, you
can't just call them inline wherever you'd like. I managed to get it to work
by providing simple one line wrapper functions for each function we acquired as
a pointer. Crazy mess. Anyway, it should load the library just once now, and
Bu::Socket looks a little bit cleaner, but not a heck of a lot.
I also added some more docs and removed the author references.
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