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authorMike Buland <eichlan@xagasoft.com>2011-10-25 16:04:43 +0000
committerMike Buland <eichlan@xagasoft.com>2011-10-25 16:04:43 +0000
commit052da60c2c5c4ce80ec0986ea07482348e7aa30a (patch)
tree32a951ea64de53b8c047d33b1d856fadbbe311fc /src/deflate.cpp
parent7c9cf28012f65ce6a67651030b817d7d45eda62b (diff)
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Base64 does line wrapping correctly on write, and also doesn't try to flush the
write buffer when reading is done. It's...strange, but yeah, it was doing that. Deflate also defaults to zlib compression now, which means you can compress & decompress without using any extra params. Turns out zlib auto-detect won't decompress raw streams, so this is the safest overall option, and the easiest to work with. zlib headers are small, and includes a crc at the end so you can be sure your data is accurate, raw does not.
Diffstat (limited to '')
-rw-r--r--src/deflate.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/deflate.cpp b/src/deflate.cpp
index 10a9c5f..2d925a7 100644
--- a/src/deflate.cpp
+++ b/src/deflate.cpp
@@ -149,9 +149,6 @@ Bu::size Bu::Deflate::read( void *pData, Bu::size nBytes )
149 for(;;) 149 for(;;)
150 { 150 {
151 int ret = inflate( pState, Z_NO_FLUSH ); 151 int ret = inflate( pState, Z_NO_FLUSH );
152 printf("inflate returned %d; avail in=%d, out=%d\n", ret,
153 pState->avail_in, pState->avail_out );
154
155 nReadTotal += nRead-pState->avail_out; 152 nReadTotal += nRead-pState->avail_out;
156 153
157 if( ret == Z_STREAM_END ) 154 if( ret == Z_STREAM_END )