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authorMike Buland <eichlan@xagasoft.com>2009-01-16 23:55:53 +0000
committerMike Buland <eichlan@xagasoft.com>2009-01-16 23:55:53 +0000
commit8c1f4d7bace6ff2c99d546cedaba890b349e88f8 (patch)
treee5c6e29deaaa7db42fbc75d0fdef32457bb0c8f2 /src/itocondition.h
parent0a43e790cf9798948ab989abe88f890813c935df (diff)
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I...think that's a little better. Wow, function pointers in windows have a
lot of problems. This may require a little more research, but basically, you can't just call them inline wherever you'd like. I managed to get it to work by providing simple one line wrapper functions for each function we acquired as a pointer. Crazy mess. Anyway, it should load the library just once now, and Bu::Socket looks a little bit cleaner, but not a heck of a lot. I also added some more docs and removed the author references.
Diffstat (limited to '')
-rw-r--r--src/itocondition.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/itocondition.h b/src/itocondition.h
index 7300920..8cae427 100644
--- a/src/itocondition.h
+++ b/src/itocondition.h
@@ -34,7 +34,6 @@ namespace Bu
34 * The usage for the triggering thread is much simpler, when it needs to 34 * The usage for the triggering thread is much simpler, when it needs to
35 * tell the others that it's time to grab some data it calls either signal 35 * tell the others that it's time to grab some data it calls either signal
36 * or broadcast. See both of those functions for the difference. 36 * or broadcast. See both of those functions for the difference.
37 *@author Mike Buland
38 *@ingroup Threading 37 *@ingroup Threading
39 */ 38 */
40 class ItoCondition : public ItoMutex 39 class ItoCondition : public ItoMutex