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authorMike Buland <eichlan@xagasoft.com>2009-01-16 23:55:53 +0000
committerMike Buland <eichlan@xagasoft.com>2009-01-16 23:55:53 +0000
commit8c1f4d7bace6ff2c99d546cedaba890b349e88f8 (patch)
treee5c6e29deaaa7db42fbc75d0fdef32457bb0c8f2 /src/itoqueue.h
parent0a43e790cf9798948ab989abe88f890813c935df (diff)
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I...think that's a little better. Wow, function pointers in windows have a
lot of problems. This may require a little more research, but basically, you can't just call them inline wherever you'd like. I managed to get it to work by providing simple one line wrapper functions for each function we acquired as a pointer. Crazy mess. Anyway, it should load the library just once now, and Bu::Socket looks a little bit cleaner, but not a heck of a lot. I also added some more docs and removed the author references.
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-rw-r--r--src/itoqueue.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/itoqueue.h b/src/itoqueue.h
index a481f87..3a116e2 100644
--- a/src/itoqueue.h
+++ b/src/itoqueue.h
@@ -22,7 +22,6 @@ namespace Bu
22 * infinite blocking, or with timed blocking, which will return a value if 22 * infinite blocking, or with timed blocking, which will return a value if
23 * something is enqueued within the specified time limit, or NULL if the 23 * something is enqueued within the specified time limit, or NULL if the
24 * time limit is exceded. 24 * time limit is exceded.
25 *@author Mike Buland
26 *@ingroup Threading Containers 25 *@ingroup Threading Containers
27 */ 26 */
28 template <class T> 27 template <class T>