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authorMike Buland <eichlan@xagasoft.com>2007-04-03 03:49:53 +0000
committerMike Buland <eichlan@xagasoft.com>2007-04-03 03:49:53 +0000
commitf4c20290509d7ed3a8fd5304577e7a4cc0b9d974 (patch)
tree13cdf64f7cf134f397a7165b7a3fe0807e37026b /src/old/serializable.h
parent74d4c8cd27334fc7204d5a8773deb3d424565778 (diff)
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Ok, no code is left in src, it's all in src/old. We'll gradually move code back
into src as it's fixed and re-org'd. This includes tests, which, I may write a unit test system into libbu++ just to make my life easier.
Diffstat (limited to 'src/old/serializable.h')
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1 files changed, 34 insertions, 0 deletions
diff --git a/src/old/serializable.h b/src/old/serializable.h
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1#ifndef SERIALIZER_H
2#define SERIALIZER_H
3
4//#include "serializer.h"
5
6/**
7 * The base class for any class you want to serialize. Simply include this as
8 * a base class, implement the purely virtual serialize function and you've got
9 * an easily serializable class.
10 */
11class Serializable
12{
13public:
14 /**
15 * Does nothing, here for completeness.
16 */
17 Serializable();
18
19 /**
20 * Here to ensure the deconstructor is virtual.
21 */
22 virtual ~Serializable();
23
24 /**
25 * This is the main workhorse of the serialization system, just override and
26 * you've got a serializable class. A reference to the Serializer archive
27 * used is passed in as your only parameter, query it to discover if you are
28 * loading or saving.
29 * @param ar A reference to the Serializer object to use.
30 */
31 virtual void serialize( class Serializer &ar )=0;
32};
33
34#endif