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authorMike Buland <eichlan@xagasoft.com>2009-01-16 23:55:53 +0000
committerMike Buland <eichlan@xagasoft.com>2009-01-16 23:55:53 +0000
commit8c1f4d7bace6ff2c99d546cedaba890b349e88f8 (patch)
treee5c6e29deaaa7db42fbc75d0fdef32457bb0c8f2 /src/programlink.h
parent0a43e790cf9798948ab989abe88f890813c935df (diff)
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I...think that's a little better. Wow, function pointers in windows have a
lot of problems. This may require a little more research, but basically, you can't just call them inline wherever you'd like. I managed to get it to work by providing simple one line wrapper functions for each function we acquired as a pointer. Crazy mess. Anyway, it should load the library just once now, and Bu::Socket looks a little bit cleaner, but not a heck of a lot. I also added some more docs and removed the author references.
Diffstat (limited to '')
-rw-r--r--src/programlink.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/programlink.h b/src/programlink.h
index dfbbdb5..d34a3df 100644
--- a/src/programlink.h
+++ b/src/programlink.h
@@ -16,7 +16,6 @@ namespace Bu
16 /** 16 /**
17 * Program Link is the base class for any object that will be a piece of the 17 * Program Link is the base class for any object that will be a piece of the
18 * main program chain loop. 18 * main program chain loop.
19 *@author Mike Buland
20 */ 19 */
21 class ProgramLink 20 class ProgramLink
22 { 21 {