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authorMike Buland <eichlan@xagasoft.com>2009-01-11 23:07:44 +0000
committerMike Buland <eichlan@xagasoft.com>2009-01-11 23:07:44 +0000
commit1291252a7b1317ad2dc13fbeb15f6e9d2d92192c (patch)
tree5eb88c7cef5417c043b03b34a77334c57286e526 /src/server.cpp
parent595afe519791894c77c77a949fba7732f4d94872 (diff)
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A new feature has been added to Bu::Server. It's going to be trickier to
implement in Bu::ItoServer, but I'll get to it. Basically you can trigger a "tick" any time you want and it will propegate as an onTick event to all active clients. You can also have these generated automatically everytime the system passes through a polling cycle. In this case, you should never ever write data to the socket every tick. It will cause your program to go bursurk.
Diffstat (limited to 'src/server.cpp')
-rw-r--r--src/server.cpp19
1 files changed, 18 insertions, 1 deletions
diff --git a/src/server.cpp b/src/server.cpp
index 804bbcc..b7dec41 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -14,7 +14,8 @@
14 14
15Bu::Server::Server() : 15Bu::Server::Server() :
16 nTimeoutSec( 0 ), 16 nTimeoutSec( 0 ),
17 nTimeoutUSec( 0 ) 17 nTimeoutUSec( 0 ),
18 bAutoTick( false )
18{ 19{
19 FD_ZERO( &fdActive ); 20 FD_ZERO( &fdActive );
20} 21}
@@ -123,6 +124,9 @@ void Bu::Server::scan()
123 hClients.erase( *i ); 124 hClients.erase( *i );
124 FD_CLR( *i, &fdActive ); 125 FD_CLR( *i, &fdActive );
125 } 126 }
127
128 if( bAutoTick )
129 tick();
126} 130}
127 131
128void Bu::Server::addClient( int nSocket, int nPort ) 132void Bu::Server::addClient( int nSocket, int nPort )
@@ -166,3 +170,16 @@ Bu::ClientLink *Bu::Server::SrvClientLinkFactory::createLink(
166 return new SrvClientLink( pClient ); 170 return new SrvClientLink( pClient );
167} 171}
168 172
173void Bu::Server::setAutoTick( bool bEnable )
174{
175 bAutoTick = bEnable;
176}
177
178void Bu::Server::tick()
179{
180 for( ClientHash::iterator i = hClients.begin(); i != hClients.end(); i++ )
181 {
182 (*i)->tick();
183 }
184}
185