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authorMike Buland <eichlan@xagasoft.com>2007-07-03 00:28:59 +0000
committerMike Buland <eichlan@xagasoft.com>2007-07-03 00:28:59 +0000
commitac517a2b7625e0aa0862679e961c6349f859ea3b (patch)
treee3e27a6b9bd5e2be6150088495c91fc91786ad9d /src/serversocket.h
parentf8d4301e9fa4f3709258505941e37fab2eadadc6 (diff)
parentbd865cee5f89116c1f054cd0e5c275e97c2d0a9b (diff)
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The reorg is being put in trunk, I think it's ready. Now we just get to find
out how many applications won't work anymore :)
Diffstat (limited to 'src/serversocket.h')
-rw-r--r--src/serversocket.h39
1 files changed, 39 insertions, 0 deletions
diff --git a/src/serversocket.h b/src/serversocket.h
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1#ifndef BU_SERVER_SOCKET_H
2#define BU_SERVER_SOCKET_H
3
4#include <stdint.h>
5#include "bu/fstring.h"
6
7namespace Bu
8{
9 /**
10 * A single tcp/ip server socket. When created the server socket will bind
11 * to the specified interface and port, and immediately begin listening for
12 * connections. When connections come in they are pooled by the networking
13 * drivers in the kernel until they are accepted, this means that failure
14 * to keep space in the connection pool will result in connection refusals.
15 *
16 * Although the accept function returns an integral file descriptor, it is
17 * designed to be used with the Socket class.
18 */
19 class ServerSocket
20 {
21 public:
22 ServerSocket( int nPort, int nPoolSize=40 );
23 ServerSocket( const FString &sAddr, int nPort, int nPoolSize=40 );
24 virtual ~ServerSocket();
25
26 int accept( int nTimeoutSec=0, int nTimeoutUSec=0 );
27 int getSocket();
28 int getPort();
29
30 private:
31 void startServer( struct sockaddr_in &name, int nPoolSize );
32
33 fd_set fdActive;
34 int nServer;
35 int nPort;
36 };
37}
38
39#endif