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authorMike Buland <eichlan@xagasoft.com>2009-01-16 23:55:53 +0000
committerMike Buland <eichlan@xagasoft.com>2009-01-16 23:55:53 +0000
commit8c1f4d7bace6ff2c99d546cedaba890b349e88f8 (patch)
treee5c6e29deaaa7db42fbc75d0fdef32457bb0c8f2 /src/singleton.h
parent0a43e790cf9798948ab989abe88f890813c935df (diff)
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I...think that's a little better. Wow, function pointers in windows have a
lot of problems. This may require a little more research, but basically, you can't just call them inline wherever you'd like. I managed to get it to work by providing simple one line wrapper functions for each function we acquired as a pointer. Crazy mess. Anyway, it should load the library just once now, and Bu::Socket looks a little bit cleaner, but not a heck of a lot. I also added some more docs and removed the author references.
Diffstat (limited to 'src/singleton.h')
-rw-r--r--src/singleton.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/singleton.h b/src/singleton.h
index 7bdf97f..0bcc3f7 100644
--- a/src/singleton.h
+++ b/src/singleton.h
@@ -33,7 +33,6 @@ namespace Bu
33 * You can still add public functions and variables to your new Singleton child 33 * You can still add public functions and variables to your new Singleton child
34 * class, but your constructor should be protected (hence the need for the 34 * class, but your constructor should be protected (hence the need for the
35 * friend decleration). 35 * friend decleration).
36 *@author Mike Buland
37 */ 36 */
38 template <class T> 37 template <class T>
39 class Singleton 38 class Singleton