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author | Mike Buland <eichlan@xagasoft.com> | 2019-11-11 05:01:29 -0800 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2019-11-11 05:01:29 -0800 |
commit | 96759377ae8a4394d325747f597fe5b60afabf6e (patch) | |
tree | dd2daea517d126edb782924cf6003b5ae24cbe50 /src/stable/randombase.cpp | |
parent | d5098782e5645d39b5e92f150e187e7194ef055a (diff) | |
download | libbu++-96759377ae8a4394d325747f597fe5b60afabf6e.tar.gz libbu++-96759377ae8a4394d325747f597fe5b60afabf6e.tar.bz2 libbu++-96759377ae8a4394d325747f597fe5b60afabf6e.tar.xz libbu++-96759377ae8a4394d325747f597fe5b60afabf6e.zip |
Working on TextBuilder & Text.
Seriously thinking about changing Text to just use full codepoints. It
would be much less work, more reliable and predictable, easier to use,
but would use twice the memory.
Diffstat (limited to 'src/stable/randombase.cpp')
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