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author | Mike Buland <eichlan@xagasoft.com> | 2011-10-23 07:43:50 +0000 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2011-10-23 07:43:50 +0000 |
commit | da1e0ef0772b078bd295301bd675afdee00d40e9 (patch) | |
tree | 7d1703bbb5c2d76e6e6300e51f0ed1e09704af4f /src/synchroqueue.h | |
parent | 208b983734d7431699f4bd3534e08321e42ada86 (diff) | |
download | libbu++-da1e0ef0772b078bd295301bd675afdee00d40e9.tar.gz libbu++-da1e0ef0772b078bd295301bd675afdee00d40e9.tar.bz2 libbu++-da1e0ef0772b078bd295301bd675afdee00d40e9.tar.xz libbu++-da1e0ef0772b078bd295301bd675afdee00d40e9.zip |
Switched ito* to synchro*, except the server, I'm thinking of takeing the core
in a different direction anyway.
Added the Deflate class, it uses zlib, and can do raw (headerless) deflate
streams, zlib format, or gzip format. It's easy to use and quite versitile.
Diffstat (limited to 'src/synchroqueue.h')
-rw-r--r-- | src/synchroqueue.h | 240 |
1 files changed, 240 insertions, 0 deletions
diff --git a/src/synchroqueue.h b/src/synchroqueue.h new file mode 100644 index 0000000..79d5e49 --- /dev/null +++ b/src/synchroqueue.h | |||
@@ -0,0 +1,240 @@ | |||
1 | /* | ||
2 | * Copyright (C) 2007-2011 Xagasoft, All rights reserved. | ||
3 | * | ||
4 | * This file is part of the libbu++ library and is released under the | ||
5 | * terms of the license contained in the file LICENSE. | ||
6 | */ | ||
7 | |||
8 | #ifndef BU_SYNCHRO_QUEUE_H | ||
9 | #define BU_SYNCHRO_QUEUE_H | ||
10 | |||
11 | #include <pthread.h> | ||
12 | |||
13 | #include "bu/mutex.h" | ||
14 | #include "bu/condition.h" | ||
15 | |||
16 | namespace Bu | ||
17 | { | ||
18 | /** | ||
19 | * A thread-safe queue class. This class is a very simple queue with some | ||
20 | * cool extra functionality for use with the Synchro system. The main extra | ||
21 | * that it provides is the option to either dequeue without blocking, with | ||
22 | * infinite blocking, or with timed blocking, which will return a value if | ||
23 | * something is enqueued within the specified time limit, or NULL if the | ||
24 | * time limit is exceded. | ||
25 | *@ingroup Threading Containers | ||
26 | */ | ||
27 | template <class T> | ||
28 | class SynchroQueue | ||
29 | { | ||
30 | private: | ||
31 | /** | ||
32 | * Helper struct. Keeps track of linked-list items for the queue data. | ||
33 | */ | ||
34 | typedef struct Item | ||
35 | { | ||
36 | T pData; | ||
37 | Item *pNext; | ||
38 | } Item; | ||
39 | |||
40 | public: | ||
41 | /** | ||
42 | * Construct an empty queue. | ||
43 | */ | ||
44 | SynchroQueue() : | ||
45 | pStart( NULL ), | ||
46 | pEnd( NULL ), | ||
47 | nSize( 0 ) | ||
48 | { | ||
49 | } | ||
50 | |||
51 | /** | ||
52 | * Destroy the queue. This function will simply free all contained | ||
53 | * structures. If you stored pointers in the queue, this will lose the | ||
54 | * pointers without cleaning up the memory they pointed to. Make sure | ||
55 | * you're queue is empty before allowing it to be destroyed! | ||
56 | */ | ||
57 | ~SynchroQueue() | ||
58 | { | ||
59 | Item *pCur = pStart; | ||
60 | while( pCur ) | ||
61 | { | ||
62 | Item *pTmp = pCur->pNext; | ||
63 | delete pCur; | ||
64 | pCur = pTmp; | ||
65 | } | ||
66 | } | ||
67 | |||
68 | /** | ||
69 | * Enqueue a pieces of data. The new data will go at the end of the | ||
70 | * queue, and unless another piece of data is enqueued, will be the | ||
71 | * last piece of data to be dequeued. | ||
72 | *@param pData The data to enqueue. If this is not a primitive data | ||
73 | * type it's probably best to use a pointer type. | ||
74 | */ | ||
75 | void enqueue( T pData ) | ||
76 | { | ||
77 | mOperate.lock(); | ||
78 | |||
79 | if( pStart == NULL ) | ||
80 | { | ||
81 | pStart = pEnd = new Item; | ||
82 | pStart->pData = pData; | ||
83 | pStart->pNext = NULL; | ||
84 | nSize++; | ||
85 | } | ||
86 | else | ||
87 | { | ||
88 | pEnd->pNext = new Item; | ||
89 | pEnd = pEnd->pNext; | ||
90 | pEnd->pData = pData; | ||
91 | pEnd->pNext = NULL; | ||
92 | nSize++; | ||
93 | } | ||
94 | |||
95 | cBlock.signal(); | ||
96 | |||
97 | mOperate.unlock(); | ||
98 | } | ||
99 | |||
100 | /** | ||
101 | * Dequeue the first item from the queue. This function can operate in | ||
102 | * two different modes, blocking and non-blocking. In non-blocking | ||
103 | * mode it will return immediately weather there was data in the queue | ||
104 | * or not. If there was data it will remove it from the queue and | ||
105 | * return it to the caller. | ||
106 | * | ||
107 | * In blocking mode it will block forever wating for data to be | ||
108 | * enqueued. When data finally is enqueued this function will return | ||
109 | * immediately with the new data. The only way this function should | ||
110 | * ever return a null in blocking mode is if the calling thread was | ||
111 | * cancelled. It's probably a good idea to check for NULL return | ||
112 | * values even if you use blocking, just to be on the safe side. | ||
113 | *@param bBlock Set to true to enable blocking, leave as false to work | ||
114 | * in non-blocking mode. | ||
115 | *@returns The next piece of data in the queue, or NULL if no data was | ||
116 | * in the queue. | ||
117 | */ | ||
118 | T dequeue( bool bBlock=false ) | ||
119 | { | ||
120 | mOperate.lock(); | ||
121 | if( pStart == NULL ) | ||
122 | { | ||
123 | mOperate.unlock(); | ||
124 | |||
125 | if( bBlock ) | ||
126 | { | ||
127 | cBlock.lock(); | ||
128 | |||
129 | while( pStart == NULL ) | ||
130 | cBlock.wait(); | ||
131 | |||
132 | T tmp = dequeue( false ); | ||
133 | |||
134 | cBlock.unlock(); | ||
135 | return tmp; | ||
136 | |||
137 | } | ||
138 | |||
139 | return NULL; | ||
140 | } | ||
141 | else | ||
142 | { | ||
143 | T pTmp = pStart->pData; | ||
144 | Item *pDel = pStart; | ||
145 | pStart = pStart->pNext; | ||
146 | delete pDel; | ||
147 | nSize--; | ||
148 | |||
149 | mOperate.unlock(); | ||
150 | return pTmp; | ||
151 | } | ||
152 | } | ||
153 | |||
154 | /** | ||
155 | * Operates just like the other dequeue function in blocking mode with | ||
156 | * one twist. This function will block for at most nSec seconds and | ||
157 | * nUSec micro-seconds. If the timer is up and no data is available, | ||
158 | * this will just return NULL. If data is enqueued before the timeout | ||
159 | * expires, it will dequeue and exit immediately. | ||
160 | *@param nSec The number of seconds to wait, max. | ||
161 | *@param nUSec The number of micro-seconds to wait, max. | ||
162 | *@returns The next piece of data in the queue, or NULL if the timeout | ||
163 | * was exceeded. | ||
164 | */ | ||
165 | T dequeue( int nSec, int nUSec ) | ||
166 | { | ||
167 | mOperate.lock(); | ||
168 | if( pStart == NULL ) | ||
169 | { | ||
170 | mOperate.unlock(); | ||
171 | |||
172 | cBlock.lock(); | ||
173 | |||
174 | cBlock.wait( nSec, nUSec ); | ||
175 | |||
176 | if( pStart == NULL ) | ||
177 | { | ||
178 | cBlock.unlock(); | ||
179 | return NULL; | ||
180 | } | ||
181 | |||
182 | mOperate.lock(); | ||
183 | T pTmp = pStart->pData; | ||
184 | Item *pDel = pStart; | ||
185 | pStart = pStart->pNext; | ||
186 | delete pDel; | ||
187 | nSize--; | ||
188 | mOperate.unlock(); | ||
189 | |||
190 | cBlock.unlock(); | ||
191 | return pTmp; | ||
192 | } | ||
193 | else | ||
194 | { | ||
195 | T pTmp = pStart->pData; | ||
196 | Item *pDel = pStart; | ||
197 | pStart = pStart->pNext; | ||
198 | delete pDel; | ||
199 | nSize--; | ||
200 | |||
201 | mOperate.unlock(); | ||
202 | return pTmp; | ||
203 | } | ||
204 | } | ||
205 | |||
206 | /** | ||
207 | * Checks to see if the queue has data in it or not. Note that there | ||
208 | * is no function to determine the length of the queue. This data | ||
209 | * isn't kept track of. If you really need to know, fix this. | ||
210 | *@returns True if the queue is empty, false if it has data in it. | ||
211 | */ | ||
212 | bool isEmpty() | ||
213 | { | ||
214 | mOperate.lock(); | ||
215 | bool bEmpty = (pStart == NULL ); | ||
216 | mOperate.unlock(); | ||
217 | |||
218 | return bEmpty; | ||
219 | } | ||
220 | |||
221 | long getSize() | ||
222 | { | ||
223 | mOperate.lock(); | ||
224 | long nRet = nSize; | ||
225 | mOperate.unlock(); | ||
226 | |||
227 | return nRet; | ||
228 | } | ||
229 | |||
230 | private: | ||
231 | Item *pStart; /**< The start of the queue, the next element to dequeue. */ | ||
232 | Item *pEnd; /**< The end of the queue, the last element to dequeue. */ | ||
233 | long nSize; /**< The number of items in the queue. */ | ||
234 | |||
235 | Mutex mOperate; /**< The master mutex, used on all operations. */ | ||
236 | Condition cBlock; /**< The condition for blocking dequeues. */ | ||
237 | }; | ||
238 | } | ||
239 | |||
240 | #endif | ||