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author | Mike Buland <eichlan@xagasoft.com> | 2008-06-07 06:15:07 +0000 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2008-06-07 06:15:07 +0000 |
commit | 3ac57795fe8e28915523de6dd95e336a3eaa8064 (patch) | |
tree | 5e06f65c451bdef412968c6631bcccfe2b15b2a3 /src/unit/archive.cpp | |
parent | 555ba77568b6faf18ebaed06cd08615deab2d8e3 (diff) | |
download | libbu++-3ac57795fe8e28915523de6dd95e336a3eaa8064.tar.gz libbu++-3ac57795fe8e28915523de6dd95e336a3eaa8064.tar.bz2 libbu++-3ac57795fe8e28915523de6dd95e336a3eaa8064.tar.xz libbu++-3ac57795fe8e28915523de6dd95e336a3eaa8064.zip |
This seems to have done the trick, on the 32 bit platform, anyway. Turns out
it's a bad idea to rely on the intNN_t typedefs. I enumerated all non-pointer
primitives in c++ (except void, you can't store things in a void), and it works
great. I also discovered C and C++ actually have unsigned char, signed char,
and char, which are all distinct types. It supports all three now.
In addition, I got rid of all of the specific && operators, the general one
covers it all. Also, the unit tests all pass for now. Now to try it on the
64bit system.
Diffstat (limited to '')
-rw-r--r-- | src/unit/archive.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/unit/archive.cpp b/src/unit/archive.cpp index 61e3567..531ece1 100644 --- a/src/unit/archive.cpp +++ b/src/unit/archive.cpp | |||
@@ -57,7 +57,7 @@ public: | |||
57 | uint32_t p6; | 57 | uint32_t p6; |
58 | int64_t p7; | 58 | int64_t p7; |
59 | uint64_t p8; | 59 | uint64_t p8; |
60 | signed char p9; | 60 | char p9; |
61 | unsigned char p10; | 61 | unsigned char p10; |
62 | short p11; | 62 | short p11; |
63 | unsigned short p12; | 63 | unsigned short p12; |