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authorMike Buland <eichlan@xagasoft.com>2019-11-11 05:01:29 -0800
committerMike Buland <eichlan@xagasoft.com>2019-11-11 05:01:29 -0800
commit96759377ae8a4394d325747f597fe5b60afabf6e (patch)
treedd2daea517d126edb782924cf6003b5ae24cbe50 /src/unstable/textcodec.cpp
parentd5098782e5645d39b5e92f150e187e7194ef055a (diff)
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Working on TextBuilder & Text.
Seriously thinking about changing Text to just use full codepoints. It would be much less work, more reliable and predictable, easier to use, but would use twice the memory.
Diffstat (limited to 'src/unstable/textcodec.cpp')
-rw-r--r--src/unstable/textcodec.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/unstable/textcodec.cpp b/src/unstable/textcodec.cpp
index e69de29..0ac791e 100644
--- a/src/unstable/textcodec.cpp
+++ b/src/unstable/textcodec.cpp
@@ -0,0 +1,17 @@
1/*
2 * Copyright (C) 2007-2019 Xagasoft, All rights reserved.
3 *
4 * This file is part of the libbu++ library and is released under the
5 * terms of the license contained in the file LICENSE.
6 */
7
8#include "bu/textcodec.h"
9
10Bu::TextCodec::TextCodec()
11{
12}
13
14Bu::TextCodec::~TextCodec()
15{
16}
17