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author | Mike Buland <eichlan@xagasoft.com> | 2012-06-19 07:21:44 +0000 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2012-06-19 07:21:44 +0000 |
commit | 08a323575d754db4a0cb2432688d83197e1147bf (patch) | |
tree | cdca0038a5b130d53813b4806c2dec3836056bac /src/unstable | |
parent | bc173f78efb4a813bd673e020cb83bf81d01cf59 (diff) | |
download | libbu++-08a323575d754db4a0cb2432688d83197e1147bf.tar.gz libbu++-08a323575d754db4a0cb2432688d83197e1147bf.tar.bz2 libbu++-08a323575d754db4a0cb2432688d83197e1147bf.tar.xz libbu++-08a323575d754db4a0cb2432688d83197e1147bf.zip |
Bu::Uuid now uses windows native uuid generation when on windows. Pretty cool.
It looks like they put some real effort into it too, it uses macs and
everything. You have to link against Rpcrt4.lib/dll i.e. -lRpct4
Diffstat (limited to '')
-rw-r--r-- | src/unstable/uuid.cpp | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/src/unstable/uuid.cpp b/src/unstable/uuid.cpp index fb237d8..4ac90a5 100644 --- a/src/unstable/uuid.cpp +++ b/src/unstable/uuid.cpp | |||
@@ -11,6 +11,11 @@ | |||
11 | #include "bu/membuf.h" | 11 | #include "bu/membuf.h" |
12 | #include <string.h> | 12 | #include <string.h> |
13 | 13 | ||
14 | #ifdef WIN32 | ||
15 | #include <rpc.h> | ||
16 | #include <Rpcdce.h> | ||
17 | #endif | ||
18 | |||
14 | Bu::Uuid::Uuid() | 19 | Bu::Uuid::Uuid() |
15 | { | 20 | { |
16 | clear(); | 21 | clear(); |
@@ -77,12 +82,31 @@ void Bu::Uuid::clear() | |||
77 | 82 | ||
78 | Bu::Uuid Bu::Uuid::gen() | 83 | Bu::Uuid Bu::Uuid::gen() |
79 | { | 84 | { |
85 | #ifdef linux | ||
80 | Bu::File fIn( "/proc/sys/kernel/random/uuid", Bu::File::Read ); | 86 | Bu::File fIn( "/proc/sys/kernel/random/uuid", Bu::File::Read ); |
81 | char dat[36]; | 87 | char dat[36]; |
82 | fIn.read( dat, 36 ); | 88 | fIn.read( dat, 36 ); |
83 | Uuid id; | 89 | Uuid id; |
84 | id.set( dat ); | 90 | id.set( dat ); |
85 | return id; | 91 | return id; |
92 | #elif WIN32 | ||
93 | UUID uuid; | ||
94 | UuidCreate( &uuid ); | ||
95 | Uuid id; | ||
96 | id.data[0] = ((unsigned char *)&uuid.Data1)[3]; | ||
97 | id.data[1] = ((unsigned char *)&uuid.Data1)[2]; | ||
98 | id.data[2] = ((unsigned char *)&uuid.Data1)[1]; | ||
99 | id.data[3] = ((unsigned char *)&uuid.Data1)[0]; | ||
100 | id.data[4] = ((unsigned char *)&uuid.Data2)[1]; | ||
101 | id.data[5] = ((unsigned char *)&uuid.Data2)[0]; | ||
102 | id.data[6] = ((unsigned char *)&uuid.Data3)[1]; | ||
103 | id.data[7] = ((unsigned char *)&uuid.Data3)[0]; | ||
104 | memcpy( id.data+8, uuid.Data4, 8 ); | ||
105 | |||
106 | return id; | ||
107 | #else | ||
108 | # error We should be using one of the other fallbacks, but your platform is not supported yet. Sorry. | ||
109 | #endif | ||
86 | } | 110 | } |
87 | 111 | ||
88 | void Bu::Uuid::set( const Bu::String &sSrc ) | 112 | void Bu::Uuid::set( const Bu::String &sSrc ) |