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authorMike Buland <eichlan@xagasoft.com>2007-06-27 18:11:13 +0000
committerMike Buland <eichlan@xagasoft.com>2007-06-27 18:11:13 +0000
commitc86c0cf088492e02431dffb1f860ff2f6faa492d (patch)
tree1191879314028bb8f58daf45d48dacc6ba9ea583 /test.taf
parent5ec9a131e12d021c42b46b601f5e79502485bebb (diff)
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The taf system is new and improved. The writer works, we added C++ style
comment blocks, and it retains the order of all nodes.
Diffstat (limited to 'test.taf')
-rw-r--r--test.taf31
1 files changed, 6 insertions, 25 deletions
diff --git a/test.taf b/test.taf
index 045b042..1d4e7d1 100644
--- a/test.taf
+++ b/test.taf
@@ -1,26 +1,7 @@
1{player: 1{"player": "password"="aoeuaoeuao" "userclass"="implementor" "species"="human" "sex"="male" "active" "startroom"="Salourn::Xagafinelle's Room" {"stats": "str"="14" "dex"="12" "spd"="12" "enr"="7" "rea"="12" "wil"="10" "int"="13" "cha"="14" }{"hp": "cur"="100" "max"="100" }{"en": "cur"="100" "max"="100" }"attackrate"="30" "gold"="0"
2 password = "aoeuaoeuao" 2
3 userclass = "implementor" 3 /* Hey, the inventory is next...isn't that cool? Oooooh yeah! */
4 species = "human" 4
5 sex = "male" 5{"inventory": {: "count"="1" "id"="Salourn::Dark Blade" }{: "count"="1" "id"="Salourn::Dark Suit" }{: "count"="3" "id"="Salourn::Small Fig" }}{"aliases": {: "key"="." "value"="say" }{: "key"="," "value"="yell" }{: "key"="li" "value"="lightning" }}"description"="They appear to be rather average looking, not particularly
6 active
7 startroom = "Salourn::Xagafinelle's Room"
8 {stats: str=14 dex=12 spd=12 enr=7 rea=12 wil=10 int=13 cha=14}
9 {hp: cur = 100 max = 100}
10 {en: cur = 100 max = 100}
11 attackrate = 30
12 gold = 0
13 {inventory:
14 {: count=1 id="Salourn::Dark Blade"}
15 {: count=1 id="Salourn::Dark Suit"}
16 {: count=3 id="Salourn::Small Fig"}
17 }
18 {aliases:
19 {: key="." value="say"}
20 {: key="," value="yell"}
21 {: key="li" value="lightning"}
22 }
23 description = "They appear to be rather average looking, not particularly
24 tall or short, with facial features that are difficult to remember even 6 tall or short, with facial features that are difficult to remember even
25 seconds after witnessing them." 7 seconds after witnessing them." }
26}