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-rw-r--r--src/connectionmanager.h14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/connectionmanager.h b/src/connectionmanager.h
index 669fcd5..da49a39 100644
--- a/src/connectionmanager.h
+++ b/src/connectionmanager.h
@@ -12,6 +12,7 @@
12#include "connectionmonitor.h" 12#include "connectionmonitor.h"
13#include <sys/types.h> 13#include <sys/types.h>
14#include <list> 14#include <list>
15#include <map>
15 16
16/** Manges incoming network connections as a server. Creates and works with 17/** Manges incoming network connections as a server. Creates and works with
17 * Connection objects. All operations are performed on TCP/IP v4 right now, 18 * Connection objects. All operations are performed on TCP/IP v4 right now,
@@ -26,7 +27,7 @@ public:
26 * actually start a server, bind to a port, or create a connection pool. 27 * actually start a server, bind to a port, or create a connection pool.
27 * That's all handled by startServer(). 28 * That's all handled by startServer().
28 */ 29 */
29 ConnectionManager(); 30 ConnectionManager( int nInitPool=40 );
30 31
31 /** 32 /**
32 * Cleans up everything, and even clears out all still-connected Connection 33 * Cleans up everything, and even clears out all still-connected Connection
@@ -42,7 +43,7 @@ public:
42 *@returns True if the socket was bound to the port and serving was 43 *@returns True if the socket was bound to the port and serving was
43 * started. False if there was a problem connecting to the port. 44 * started. False if there was a problem connecting to the port.
44 */ 45 */
45 bool startServer( int nPort, int nInitPool ); 46 bool startServer( int nPort );
46 47
47 /** 48 /**
48 * This is identicle to the simpler startServer function except that it 49 * This is identicle to the simpler startServer function except that it
@@ -59,7 +60,7 @@ public:
59 *@returns True if the socket was bound to the port and serving was 60 *@returns True if the socket was bound to the port and serving was
60 * started. False if there was a problem connecting to the port. 61 * started. False if there was a problem connecting to the port.
61 */ 62 */
62 bool startServer( int nPort, int nInitPool, int nNumTries, int nTimeout ); 63 bool startServer( int nPort, int nNumTries, int nTimeout );
63 64
64 /** 65 /**
65 * Scans all open connections, halting the calling processes until data 66 * Scans all open connections, halting the calling processes until data
@@ -98,9 +99,11 @@ private:
98 * accept the connection, set the initial modes, and add it to the master 99 * accept the connection, set the initial modes, and add it to the master
99 * list of active connections, as well as fire off any messages that need 100 * list of active connections, as well as fire off any messages that need
100 * to be handled by anything else. 101 * to be handled by anything else.
102 *@param nSocket The handle of the listening socket that had an incoming
103 * connection.
101 *@returns True if everything worked, False otherwise. 104 *@returns True if everything worked, False otherwise.
102 */ 105 */
103 bool addConnection(); 106 bool addConnection( int nSocket );
104 107
105 /** 108 /**
106 * Seraches the internal lists of connections for one with a specific 109 * Seraches the internal lists of connections for one with a specific
@@ -122,7 +125,8 @@ private:
122 */ 125 */
123 Connection *getInactiveConnection(); 126 Connection *getInactiveConnection();
124 127
125 int nMasterSocket; /**< The listening or server socket. */ 128 std::map<int,int> sMasterSocket;
129 //int nMasterSocket; /**< The listening or server socket. */
126 fd_set fdActive; /**< The active socket set. */ 130 fd_set fdActive; /**< The active socket set. */
127 fd_set fdRead; /**< The sockets ready for a read. */ 131 fd_set fdRead; /**< The sockets ready for a read. */
128 fd_set fdWrite; /**< The sockets ready for a write. */ 132 fd_set fdWrite; /**< The sockets ready for a write. */