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Diffstat (limited to 'src/minicron.h')
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1 | #ifndef BU_MINICRON_H | ||
2 | #define BU_MINICRON_H | ||
3 | |||
4 | #include "bu/signals.h" | ||
5 | #include "bu/heap.h" | ||
6 | #include "bu/fstring.h" | ||
7 | |||
8 | #include <time.h> | ||
9 | |||
10 | namespace Bu | ||
11 | { | ||
12 | /** | ||
13 | * A simple cron like system designed to be embedded in any program. This | ||
14 | * class creates a simple cron system that can run any number of jobs at | ||
15 | * customizable intervals or schedules. It does not support some of the | ||
16 | * more complex scheduling that some cron systems can do such as load | ||
17 | * balancing directly, but this could be done on the job side. | ||
18 | * | ||
19 | * This system is synchronous, it does not use any threads on it's own, but | ||
20 | * it is threadsafe, so a cron thread could be created if desired. | ||
21 | * | ||
22 | * The operation is fairly simple, jobs can be added at any time, and use | ||
23 | * any timer they would like, even custom timers. When it is time for a | ||
24 | * job to be run it signals the slot provided when the job was added. Every | ||
25 | * job slot recieves a handle to the job object so that it may control it's | ||
26 | * own lifetime and get information about itself. In addition, every job | ||
27 | * is assigned a unique ID that can be used to control it's operation | ||
28 | * at any time. | ||
29 | * | ||
30 | * By default a job will continually reschedule itself after being run | ||
31 | * unless it calls stop() on it's job object, it is removed using | ||
32 | * removeJob() on the cron object, or it is added with addJobOnce. | ||
33 | */ | ||
34 | class MiniCron | ||
35 | { | ||
36 | public: | ||
37 | class Job; | ||
38 | class Timer; | ||
39 | typedef Bu::Signal1<void, Bu::MiniCron::Job &> CronSignal; | ||
40 | typedef int JobId; | ||
41 | |||
42 | MiniCron(); | ||
43 | virtual ~MiniCron(); | ||
44 | |||
45 | /** | ||
46 | * Tells you if there are jobs registered in the MiniCron. | ||
47 | *@returns true if there are jobs, false otherwise. | ||
48 | */ | ||
49 | virtual bool hasJobs(); | ||
50 | |||
51 | /** | ||
52 | * If there are jobs, tells you the time the next one will execute. | ||
53 | *@returns The timestamp that the next job will execute at. | ||
54 | */ | ||
55 | virtual time_t getNextRun(); | ||
56 | |||
57 | /** | ||
58 | * Call this regularly to execute all jobs that should be executed. | ||
59 | * This will loop until all jobs who's run time match the current time | ||
60 | * or are below the current time (we've missed them). | ||
61 | * If there is nothing to run, the runtime of this funcion is constant, | ||
62 | * it is very fast. Otherwise it executes at log(N) per job run, | ||
63 | * O(N*log(N)). | ||
64 | */ | ||
65 | virtual void poll(); | ||
66 | |||
67 | /** | ||
68 | * Add a job for repeated scheduling. Pass in a slot to signal, and a | ||
69 | * Timer object to use to do the scheduling. This function returns a | ||
70 | * JobId which can be used at a later time to control the execution of | ||
71 | * the job. | ||
72 | */ | ||
73 | virtual JobId addJob( CronSignal sigJob, const Timer &t ); | ||
74 | |||
75 | /** | ||
76 | * Add a job for one time scheduling. Pass in a slot to signal, and a | ||
77 | * Timer object to use to schodule the one run of this job. This | ||
78 | * function returns a JobId which can be used at a later time to control | ||
79 | * the execution of the job. | ||
80 | */ | ||
81 | virtual JobId addJobOnce( CronSignal sigJob, const Timer &t ); | ||
82 | |||
83 | /** | ||
84 | * Remove a job, preventing all future runs of the job. If there is no | ||
85 | * job matching the given JobId then nothing will happen. However, this | ||
86 | * function is relatively expensive compared to the others in this class | ||
87 | * and has a worse case runtime of 2*N*log(N), still not that bad, and | ||
88 | * a O(N*log(N)). | ||
89 | */ | ||
90 | virtual void removeJob( JobId jid ); | ||
91 | |||
92 | class Timer | ||
93 | { | ||
94 | public: | ||
95 | Timer(); | ||
96 | virtual ~Timer(); | ||
97 | |||
98 | virtual time_t nextTime()=0; | ||
99 | virtual Timer *clone() const = 0; | ||
100 | }; | ||
101 | |||
102 | class TimerInterval : public Timer | ||
103 | { | ||
104 | public: | ||
105 | TimerInterval( time_t tFirst, time_t tInterval ); | ||
106 | virtual ~TimerInterval(); | ||
107 | |||
108 | virtual time_t nextTime(); | ||
109 | virtual Timer *clone() const | ||
110 | { return new TimerInterval( *this ); } | ||
111 | private: | ||
112 | time_t tNext; | ||
113 | time_t tInterval; | ||
114 | }; | ||
115 | |||
116 | class TimerBasic : public Timer | ||
117 | { | ||
118 | public: | ||
119 | TimerBasic( const Bu::FString &s ); | ||
120 | virtual ~TimerBasic(); | ||
121 | |||
122 | virtual time_t nextTime(); | ||
123 | virtual Timer *clone() const | ||
124 | { return new TimerBasic( *this ); } | ||
125 | |||
126 | private: | ||
127 | enum Token | ||
128 | { | ||
129 | tokDaily, | ||
130 | tokHourly, | ||
131 | tokWeekly, | ||
132 | tokMonthly, | ||
133 | tokYearly, | ||
134 | valInt, | ||
135 | tokErr, | ||
136 | tokEos | ||
137 | }; | ||
138 | Token lex( Bu::FString::const_iterator &i ); | ||
139 | int lexInt( Bu::FString::const_iterator &i ); | ||
140 | int iVal; //< A temp variable for parsing. | ||
141 | time_t tLast; | ||
142 | Bu::FString sSpec; | ||
143 | }; | ||
144 | |||
145 | class Job | ||
146 | { | ||
147 | friend class Bu::MiniCron; | ||
148 | public: | ||
149 | Job( JobId jid, bool bRepeat=true ); | ||
150 | virtual ~Job(); | ||
151 | |||
152 | /** | ||
153 | * Execute this job once, increment the runcount and schedule the | ||
154 | * next occurance of it. | ||
155 | */ | ||
156 | void run(); | ||
157 | |||
158 | /** | ||
159 | * Get the time this job will next run. | ||
160 | */ | ||
161 | time_t getNextRun(); | ||
162 | |||
163 | /** | ||
164 | * Compute the time this job will next run. | ||
165 | */ | ||
166 | void calcNextRun(); | ||
167 | |||
168 | /** | ||
169 | * Replace the current job timer with a new one, this will trigger | ||
170 | * a re-schedule. | ||
171 | */ | ||
172 | void setTimer( const Timer &t ); | ||
173 | |||
174 | /** | ||
175 | * Stop execution of this job, never execute this job again. | ||
176 | */ | ||
177 | void stop(); | ||
178 | |||
179 | /** | ||
180 | * Undo a previous stop. This will cause a job that has been | ||
181 | * stopped or even added with addJobOnce to be set for repeated | ||
182 | * scheduling. | ||
183 | */ | ||
184 | void resume(); | ||
185 | |||
186 | /** | ||
187 | * Get the unique ID of this job. | ||
188 | */ | ||
189 | JobId getId(); | ||
190 | |||
191 | /** | ||
192 | * Get the timestamp this job was created. | ||
193 | */ | ||
194 | time_t getTimeCreated(); | ||
195 | |||
196 | /** | ||
197 | * Get the current run count of this job, how many times it has been | ||
198 | * executed. This is incremented before the slot is signaled. | ||
199 | */ | ||
200 | int getRunCount(); | ||
201 | |||
202 | private: | ||
203 | CronSignal sigJob; | ||
204 | time_t tNextRun; | ||
205 | Timer *pTimer; | ||
206 | bool bContinue; | ||
207 | JobId jid; | ||
208 | time_t tAdded; | ||
209 | int iRunCount; | ||
210 | }; | ||
211 | |||
212 | private: | ||
213 | struct JobPtrCmp | ||
214 | { | ||
215 | bool operator()( const Job *pLeft, const Job *pRight ) | ||
216 | { | ||
217 | return pLeft->tNextRun < pRight->tNextRun; | ||
218 | } | ||
219 | }; | ||
220 | typedef Bu::Heap<Job *, JobPtrCmp> JobHeap; | ||
221 | JobHeap hJobs; | ||
222 | JobId jidNext; | ||
223 | }; | ||
224 | }; | ||
225 | |||
226 | #endif | ||