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| -rw-r--r-- | src/protocol.h | 58 | 
1 files changed, 58 insertions, 0 deletions
| diff --git a/src/protocol.h b/src/protocol.h new file mode 100644 index 0000000..cd18e37 --- /dev/null +++ b/src/protocol.h | |||
| @@ -0,0 +1,58 @@ | |||
| 1 | #ifndef PROTOCOL_H | ||
| 2 | #define PROTOCOL_H | ||
| 3 | |||
| 4 | #include "connection.h" | ||
| 5 | |||
| 6 | /** This is the template for a class that handles specialized input and output | ||
| 7 | * to connections of different types with different protocols. | ||
| 8 | *@author Mike Buland | ||
| 9 | */ | ||
| 10 | class Protocol | ||
| 11 | { | ||
| 12 | public: | ||
| 13 | /** Constructor */ | ||
| 14 | Protocol(); | ||
| 15 | /** Deconstructor */ | ||
| 16 | virtual ~Protocol(); | ||
| 17 | |||
| 18 | /** | ||
| 19 | * Function is called every time there is new data on the line. This is | ||
| 20 | * called directly from the Connection class to process data. This is not | ||
| 21 | * called whever there is pending data on the input, but every time new data | ||
| 22 | * is added to the input buffer. | ||
| 23 | *@returns True if processing went alright, false if something went wrong, | ||
| 24 | * I suppose. In truth this value is thrown away right now. | ||
| 25 | *@todo Either make a return value of false mean something, or make these | ||
| 26 | * void. | ||
| 27 | */ | ||
| 28 | virtual bool onNewData()=0; | ||
| 29 | |||
| 30 | /** | ||
| 31 | * Function is called when there is a new connection. This should only | ||
| 32 | * happen once per Protocol object, but gives each protocol object a | ||
| 33 | * chance to perform connection handshaking and initialization at a point | ||
| 34 | * where they know that they have a handle to an active Connection. | ||
| 35 | *@returns See onNewData | ||
| 36 | */ | ||
| 37 | virtual bool onNewConnection()=0; | ||
| 38 | |||
| 39 | /** | ||
| 40 | * Sets the Protocol's Connection object. This is rather important, and | ||
| 41 | * handled usually by the ConnectionManager. | ||
| 42 | *@param pNewConnection The Connection object that this protocol will use to | ||
| 43 | * deal with the outside world. | ||
| 44 | */ | ||
| 45 | void setConnection( class Connection *pNewConnection ); | ||
| 46 | |||
| 47 | /** | ||
| 48 | * Get a pointer to this object's Connection object, or NULL if one was | ||
| 49 | * never set. If used with the ConnectionManager that should never happen. | ||
| 50 | *@returns A pointer to the active Connection. | ||
| 51 | */ | ||
| 52 | Connection *getConnection(); | ||
| 53 | |||
| 54 | private: | ||
| 55 | class Connection *pConnection; /**< The pointer to the Connection. */ | ||
| 56 | }; | ||
| 57 | |||
| 58 | #endif | ||
