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Diffstat (limited to '')
-rw-r--r-- | src/server.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/server.h b/src/server.h new file mode 100644 index 0000000..9f4f459 --- /dev/null +++ b/src/server.h | |||
@@ -0,0 +1,49 @@ | |||
1 | #ifndef SERVER_H | ||
2 | #define SERVER_H | ||
3 | |||
4 | #include <stdint.h> | ||
5 | #include "bu/serversocket.h" | ||
6 | #include "bu/list.h" | ||
7 | #include "bu/client.h" | ||
8 | |||
9 | namespace Bu | ||
10 | { | ||
11 | /** | ||
12 | * Core of a network server. This class is distinct from a ServerSocket in | ||
13 | * that a ServerSocket is one listening socket, nothing more. Socket will | ||
14 | * manage a pool of both ServerSockets and connected Sockets along with | ||
15 | * their protocols and buffers. | ||
16 | * | ||
17 | * To start serving on a new port, use the addPort functions. Each call to | ||
18 | * addPort creates a new ServerSocket, starts it listening, and adds it to | ||
19 | * the server pool. | ||
20 | * | ||
21 | * All of the real work is done by scan, which will wait for up | ||
22 | * to the timeout set by setTimeout before returning if there is no data | ||
23 | * pending. scan should probably be called in some sort of tight | ||
24 | * loop, possibly in it's own thread, or in the main control loop. | ||
25 | */ | ||
26 | class Server | ||
27 | { | ||
28 | public: | ||
29 | Server(); | ||
30 | virtual ~Server(); | ||
31 | |||
32 | void addPort( int nPort, int nPoolSize=40 ); | ||
33 | void addPort( const FString &sAddr, int nPort, int nPoolSize=40 ); | ||
34 | |||
35 | void scan(); | ||
36 | void setTimeout( int nTimeoutSec, int nTimeoutUSec=0 ); | ||
37 | |||
38 | void addClient( int nSocket ); | ||
39 | |||
40 | private: | ||
41 | int nTimeoutSec; | ||
42 | int nTimeoutUSec; | ||
43 | fd_set fdActive; | ||
44 | Hash<int,ServerSocket *> hServers; | ||
45 | Hash<int,Client *> hClients; | ||
46 | }; | ||
47 | } | ||
48 | |||
49 | #endif | ||