Age | Commit message (Collapse) | Author |
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copyright 2007-2008.
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key just belongs first, that's all there is to it.
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as includes go. This required a little bit of reworking as far as archive goes,
but I've been planning on changing it aronud for a bit anyway.
The final result here is that you may need to add some more includes in your
own code, libbu++ doesn't include as many random things you didn't ask for
anymore, most of these seem to be bu/hash.h, unistd.h, and time.h.
Also, any Archive functions and operators should use ArchiveBase when they can
instead of Archive, archivebase.h is a much lighterweight include that will
be used everywhere in core that it can be, there are a few classes that actually
want a specific archiver to be used, they will use it (such as the nids storage
class).
So far, except for adding header files, nothing has changed in functionality,
and no other code changes should be required, although the above mentioned
archive changeover is reccomended.
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also made sure the copyright is at the top of all the files, it's been too long.
Anyway, this may effect some code, but not much, and it's an easy enough fix.
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there's no way to find out how many are in memory now, I may add something for
that later, but it seems more or less unimportant (except maybe for fine-tuning
and making interesting looking displays).
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some day, but I'm not in much of a rush, I just wanted to do a quick survey.
Also added the Formatter::flush special stream value, so now you can do a:
sio << "hello" << sio.flush; and it'll flush output immediately.
I also tweaked a few things in the cachestore and cache so that they actually
throw exceptions and the like instead of just printing out some garbage.
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cachestorenids all support synchronizing now. Url is pretty much done.
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backwards compatibility. When using it you now have the option to do the
loading, storing, and memory allocation yourself if you want to. If you don't
it will use new/delete, and an archive to store and load your data for you.
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creator functions for the cache store...soon, you'll also be able to define
you're own loader/writer functions, but the default will still work exactly
like this.
I also did more work on nidstool, I think I may actually have to create a
tools dir that will just compile some executables for the libbu++ root, because
this thing is handy. You can get info on the system, trace streams' blocks,
and I'm working on an analysis function that will help you figure out how to
optomize your nids files. Plus, it'll have a function soon for re-writing a
nids stream, which will let you change the block size, defragment, and remove
unused blocks.
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now. It helps to read the system docs. Anyway, nids is all fixed up, it seems
to work great now, and I guess I got all the corner cases we'll hit for a while,
fishtrax really did a number on them :)
I also cleaned up all the debugging output, now you can see your program run
instead of libbu++ internals.
There could still be a good amount of improvement made in nids, it really
shouldn't re-write whole blocks every time you write to a stream, but that will
be an easy change down the line that won't effect any of the existing code.
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often within nids. There's still a problem somewhere, but I'll find it.
Also, even after having the file class canRead and canWrite functions work
properly, and using them before trying to write to a nids to update info, we
never ever write anything, so something is still wrong there. For now, all
utilities that open a nids stream read-only will crash when it closes. Pretty
minor really.
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BitString is...not so good...I may have to rewrite big chunks.
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all should, but they don't really haaave to.
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Isn't that great?
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can be hashed. And we're about to test actually loading and saving persistant
cache items. Fun.
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