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2008-10-01Ok, NIDS is getting better and better, and I went ahead and cleaned up someMike Buland
exception related code that's been annoying me. You should no longer have to include any exception header explicitly for normal operations, every class that has it's own exception to throw defines it in it's own headers. This may break some code that uses libbu++, but it's an easy fix, just delete the include for exceptions.h. Sometime soon I would also like to move from Bu::ExceptionBase to Bu::Exception, but that will affect a lot more code than this change did.
2008-02-07Just updated the copyright date.Mike Buland
2008-02-07Wowee, I think all this new stuff works, Conduit I don't need now, so it's notMike Buland
done yet. The Client class now supports a function called getLink() which returns a ClientLink object. This object may then be passed off to any other class and called to send messages to that client object. It is threadsafe if ItoServer is being used, and not for Server. Sending a message via a ClientLink calls the onMessage function on the assosiated protocol. Note that sending messages from within protocol event handlers or functions they call, while safe, may be slow and it's reccomended that you avoid this.
2007-11-15Added liscense info at the front of many, many files. Debating the old files.Mike Buland
2007-10-24Corrected a few issues that cropped up when using the Bu::Socket without aMike Buland
Client for buffering. The Bu::Client has also been made a little more reliable. The logger should get a few more tweaks, but it works fine for now, the hex dump could stand another tweak or two.
2007-10-08More updates, I'll doc them later, http works, client is less picky.Mike Buland
2007-10-08Added some helpers and fixes to Bu::Client, also got all the basics of aMike Buland
general Http handler working, the test for the moment, is Doxysrv, I'll probably write a cute little stand-alone one in libbu++ later as a demo/test.
2007-10-04Discovered that the Bu::Client::disconnect() function didn't do anything. ThatMike Buland
has been fixed, it now safely disconnects after emptying the Client's outgoing buffer. Added some more helpers to Bu::FString. Added the beginings of ProtocolHttp using a new method for processing protocols that's based more strongly on an NFA state machine, this makes sense, but I never had the desire to actually try implementing it before. It's working pretty well.
2007-09-17Removed a debug line.Mike Buland
2007-07-10I Fixed the Hash bug!!!Mike Buland
2007-07-10Fixed a bunch of stuff, I don't even know what...Mike Buland
2007-07-09Updates, the client now tells protocols about new connections, and the hexDumpMike Buland
is less ugly.
2007-06-29A few changes here and there, mainly related to getting the new Server systemMike Buland
working in optimal condition...
2007-06-28Updated the client, it now takes all intXX_t and uintXX_t as a param for writeMike Buland
as a convinience.
2007-06-28Client code is better, so is the socket, you can get addresses and other coolMike Buland
things from it. The plugger had yet another bugfix...plugger...
2007-06-18The client/server system now works both ways, in and out, and works as well asMike Buland
the old one in pretty much every way, and better in most. It's much easier to understand. And the atom class is better.
2007-06-18Added the atom class and did some more client work, it will close the socketMike Buland
now when the end has been reached.
2007-06-18Added the protocol class. servers work, but don't send data, updated the streamsMike Buland
to include many more state indicators and caps queries, and everything is working better in general.
2007-06-12Moved out the xml system again. I think that if I am going to do it again,Mike Buland
I'm going to do it over from scratch, that was just painful. Also, started in again on the server system, it's looking pretty good, already got connections working, next up is managing data flow through clients and protocols!
2007-05-17Lots of cool new stuff, the Server class actually works for everything exceptMike Buland
actually interacting with clients, and the Client class is almost there, except that it doesn't really do anything yet.