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2010-01-07Added a function that really should have always been in FString...Mike Buland
2009-12-21Added a trimBack fonction to FBasicString that removes all occurances of onceMike Buland
char from the back of the string.
2009-12-15Bugfix in Bu::FBasicString for null string comparisons.Mike Buland
2009-11-24Added a replace function to fstring...sweeet.Mike Buland
2009-11-12I've started my campaign to clean up all of the header files in libbu++ as farMike Buland
as includes go. This required a little bit of reworking as far as archive goes, but I've been planning on changing it aronud for a bit anyway. The final result here is that you may need to add some more includes in your own code, libbu++ doesn't include as many random things you didn't ask for anymore, most of these seem to be bu/hash.h, unistd.h, and time.h. Also, any Archive functions and operators should use ArchiveBase when they can instead of Archive, archivebase.h is a much lighterweight include that will be used everywhere in core that it can be, there are a few classes that actually want a specific archiver to be used, they will use it (such as the nids storage class). So far, except for adding header files, nothing has changed in functionality, and no other code changes should be required, although the above mentioned archive changeover is reccomended.
2009-10-16Although this looks like a load of code changes, this represents no functionalMike Buland
change to the Taf system. Really all that's happened is I've broken out the core taf data types into seperate files, and gone ahead and created a helpful new header file ("taf.h") that will include the entire taf system, including the reader and writer for you. This means that a lot of programs will start complaining, but fortunately, there's an easy solution, if it complains about taf, make sure to include taf.h at the top, instead of other taf files and you'll be set. The next set of changes will add lots of helpers to the taf system and change the reader to read non-const structures, i.e. I'll actually add editing support to created taf structures.
2009-09-21Stupid prepend. A prepend function was missing, and the prepend functionsMike Buland
didn't hardcopy appropriately.
2009-09-09Fixed a minor assignment bug in shared core, assigning an object to itself wasMike Buland
causing memory corruption, and fbasicstring is playing even nicer with shared core now.
2009-08-21Added loads of debugging to sharedcore, we're sure it's to blame, but not asMike Buland
much anymore, for the fishtrax issues, maybe.
2009-08-14Massive freaking changes!!!Mike Buland
Bu:;SharedCore actually is in and works, it's well tested and there are no known memory leaks or violations as of now. It's been applied to Bu::List and Bu::FBasicString so far. This means that everything using Bu::List and Bu::FBasicString will be much, much faster and use considerably less memory. I still have plans to apply this to Hash and maybe a couple of other core classes.
2009-08-11Added some more functions to Bu::FBasicString, including a setSize function.Mike Buland
Also added some awesome helpers to Bu::FString in the form of << operators to convert a string to many common types. Handy.
2009-08-09Really, just a lot of documenting.Mike Buland
2009-07-31Silly, the new g++ complained about some "style." Now it doesn't.Mike Buland
2009-07-31Added a character based splitting function to FBasicString and made more of theMike Buland
parsing functions publicly accessible in Url, and added some more helpers.
2009-06-16The Bu::FBasicString::iterator and const_iterator didn't have != comparsionMike Buland
functions for comparing with chr type.
2009-06-15Changed a couple of comparison functions to const.Mike Buland
2009-04-23Hey, FBasicString throws exceptions when you try to use the index operator andMike Buland
the index operator is out of range...
2009-04-16Hey, the list code is better, also, I fixed some stuff in socket (theMike Buland
isBlocking function was backward), and fastcgi is actually working now! Also added comparison functions to FString.
2009-04-10Added some new goodness to the fbasicstring, fixing some inconsistancies andMike Buland
adding some more helpers. Hopefully this won't affect anything, but if it complains about any functions not working the way they used to, see if they're returning an int or an iterator. I made several functions handle iterators instead of ints, the int versions have an "Idx" suffix added now. I'm trying to switch entirely to iterators to reduce flattening and increase performance and stability. Also...something must have changed in the cache code...
2009-02-27Fixed a bug in Bu::FString, it wouldn't concatinate properly when using the +Mike Buland
operator and the left-hand-side FString was const. Also, added a formatter << operator for Bu::List. The other containers should get their own formatter << operators soon too.
2009-02-24david - apparently the mingw compiler has a couple issues...David
1) i had to make iterator and const_iterator friends of each other so they could see each other's private constructors 2) apparently there is a bug in the name-lookup related to inline typedef structs and the friend keyword... had to move the typedef struct const_iterator to after the actual struct.
2009-02-24Corrected some iterator confusion in FString and added a helper toMike Buland
ProtocolTelnet. I'm going to have to do some reading and find out just where ProtocolTelnet is...
2009-02-08So many updates. I recommend using the new FString iterators instead of directMike Buland
indexing. It is now many times faster, and requires less overhead. Also, more stuff iterator related in every class. More on that later.
2009-01-07Only two real changes. First, Bu::FString and Bu::FBasicString are in differentMike Buland
files. This won't affect any programs at all anywhere. This will just make it easier to maintain and extend later. You still want to include "bu/fstring.h" and use Bu::FString in code. The other is kinda fun. I created a special format for unit tests, they use the extension .unit now and use the mkunit.sh script to convert them to c++ code. There are some nice features here too, maintaining unit tests is much, much easier, and we can have more features without making the code any harder to use. Also, it will be easier to have the unit tests generate reports and be run from a master program and the like.