Age | Commit message (Collapse) | Author |
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that were using fstring, I hope.
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copyright 2007-2008.
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as includes go. This required a little bit of reworking as far as archive goes,
but I've been planning on changing it aronud for a bit anyway.
The final result here is that you may need to add some more includes in your
own code, libbu++ doesn't include as many random things you didn't ask for
anymore, most of these seem to be bu/hash.h, unistd.h, and time.h.
Also, any Archive functions and operators should use ArchiveBase when they can
instead of Archive, archivebase.h is a much lighterweight include that will
be used everywhere in core that it can be, there are a few classes that actually
want a specific archiver to be used, they will use it (such as the nids storage
class).
So far, except for adding header files, nothing has changed in functionality,
and no other code changes should be required, although the above mentioned
archive changeover is reccomended.
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basics. It works, so now I'm going to apply SharedCore to Bu::List and see how
bad it is.
Also, I got rid of all the warnings and things that showed up during
compilation, they were all silly anyway.
Finally, mkunit.sh is much cooler. Hard to believe it's a shell script, it now
also adds proper #line directives to the cpp output so if there is an error or
warning g++ will give you the right line number in your .unit file, not the
resultant cpp file.
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X << strVar;
where X is any primitive, and strVar is an FString. We'll add other
converters later, but it's fun so far.
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Also added some awesome helpers to Bu::FString in the form of << operators to
convert a string to many common types. Handy.
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files. This won't affect any programs at all anywhere. This will just make it
easier to maintain and extend later. You still want to include "bu/fstring.h"
and use Bu::FString in code.
The other is kinda fun. I created a special format for unit tests, they use the
extension .unit now and use the mkunit.sh script to convert them to c++ code.
There are some nice features here too, maintaining unit tests is much, much
easier, and we can have more features without making the code any harder to use.
Also, it will be easier to have the unit tests generate reports and be run from
a master program and the like.
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It's backword compatible, and the new features are a lot of fun. Since it uses template functions you can add any new variable types to be formatted.
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working in optimal condition...
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isn't done yet, I'm going to make it rely on streams, so those will be next,
then we can make it work all sortsa' well.
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into src as it's fixed and re-org'd. This includes tests, which, I may write a
unit test system into libbu++ just to make my life easier.
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templates are confusing.
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