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2011-01-20Wow, got the Stream changes propegated, all tests build with string instead ofMike Buland
fstring, and updated the copyright notice to extend to 2011
2010-10-16Many, many changes. Documentation changes, renamed the socket class toMike Buland
TcpSocket, fixed many other things, and finally removed ParamProc. Anything that needs it will now have to switch to OptParser.
2010-10-14SharedCore has more features now, which is cool, including a test to see ifMike Buland
another object of the parent type has the same core, and another to clone the parent object. That one is pretty cool, it means you can now get a real copy when you want to, great for multi-threaded stuff. Also, two more classes are now SharedCore: Hash and Heap!
2010-02-13Added and updated the license info in all the source files, they still saidMike Buland
copyright 2007-2008.
2009-09-09Fixed a minor assignment bug in shared core, assigning an object to itself wasMike Buland
causing memory corruption, and fbasicstring is playing even nicer with shared core now.
2009-08-22Pretty much just removed the debugging from SharedCore, it wasn't at fault, andMike Buland
it passed many more valgrind tests.
2009-08-21Added loads of debugging to sharedcore, we're sure it's to blame, but not asMike Buland
much anymore, for the fishtrax issues, maybe.
2009-08-14Massive freaking changes!!!Mike Buland
Bu:;SharedCore actually is in and works, it's well tested and there are no known memory leaks or violations as of now. It's been applied to Bu::List and Bu::FBasicString so far. This means that everything using Bu::List and Bu::FBasicString will be much, much faster and use considerably less memory. I still have plans to apply this to Hash and maybe a couple of other core classes.
2009-08-13Ok, shared core looks good, and I added a unit test for Bu::List to check a fewMike Buland
basics. It works, so now I'm going to apply SharedCore to Bu::List and see how bad it is. Also, I got rid of all the warnings and things that showed up during compilation, they were all silly anyway. Finally, mkunit.sh is much cooler. Hard to believe it's a shell script, it now also adds proper #line directives to the cpp output so if there is an error or warning g++ will give you the right line number in your .unit file, not the resultant cpp file.