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inconsistancies when archiving compared to their STL counterparts, they are now
compatible on every system I can imagine. Also, List now uses a long instead
of an int for sizing, and the other containers should as well. I'll check on
that later.
That means that the files will all be larger on a 64 bit system, but such is
life. The same thing happens when you use STL classes. There may be other
inconsistancies down the road, we'll see.
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it's a bad idea to rely on the intNN_t typedefs. I enumerated all non-pointer
primitives in c++ (except void, you can't store things in a void), and it works
great. I also discovered C and C++ actually have unsigned char, signed char,
and char, which are all distinct types. It supports all three now.
In addition, I got rid of all of the specific && operators, the general one
covers it all. Also, the unit tests all pass for now. Now to try it on the
64bit system.
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I wouldn't update to this just yet, if you have problems, back off a rev. I'm
trying to update the code to work on both 32bit, and 64bit systems, and
hopefully anything else that comes along.
Currently some of the archive code is broken, testing must be done on both
archetectures.
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