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2009-01-07Only two real changes. First, Bu::FString and Bu::FBasicString are in differentMike Buland
files. This won't affect any programs at all anywhere. This will just make it easier to maintain and extend later. You still want to include "bu/fstring.h" and use Bu::FString in code. The other is kinda fun. I created a special format for unit tests, they use the extension .unit now and use the mkunit.sh script to convert them to c++ code. There are some nice features here too, maintaining unit tests is much, much easier, and we can have more features without making the code any harder to use. Also, it will be easier to have the unit tests generate reports and be run from a master program and the like.
2008-06-07Fixed the bugs in the archive system. Both the List container and FString hadMike Buland
inconsistancies when archiving compared to their STL counterparts, they are now compatible on every system I can imagine. Also, List now uses a long instead of an int for sizing, and the other containers should as well. I'll check on that later. That means that the files will all be larger on a 64 bit system, but such is life. The same thing happens when you use STL classes. There may be other inconsistancies down the road, we'll see.
2008-06-07This seems to have done the trick, on the 32 bit platform, anyway. Turns outMike Buland
it's a bad idea to rely on the intNN_t typedefs. I enumerated all non-pointer primitives in c++ (except void, you can't store things in a void), and it works great. I also discovered C and C++ actually have unsigned char, signed char, and char, which are all distinct types. It supports all three now. In addition, I got rid of all of the specific && operators, the general one covers it all. Also, the unit tests all pass for now. Now to try it on the 64bit system.
2008-06-07This is a testing version. Nothing should be broken, but I won't gurantee it.Mike Buland
I wouldn't update to this just yet, if you have problems, back off a rev. I'm trying to update the code to work on both 32bit, and 64bit systems, and hopefully anything else that comes along. Currently some of the archive code is broken, testing must be done on both archetectures.