Age | Commit message (Collapse) | Author | |
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2009-01-16 | I...think that's a little better. Wow, function pointers in windows have a | Mike Buland | |
lot of problems. This may require a little more research, but basically, you can't just call them inline wherever you'd like. I managed to get it to work by providing simple one line wrapper functions for each function we acquired as a pointer. Crazy mess. Anyway, it should load the library just once now, and Bu::Socket looks a little bit cleaner, but not a heck of a lot. I also added some more docs and removed the author references. | |||
2009-01-14 | david - removed debugging goo after finally getting it to work | David | |
2009-01-14 | Gettin' closer. | Mike Buland | |
2009-01-14 | david - WSA functions | David | |
2009-01-14 | david - added getaddrinfo and freeaddrinfo | David | |
2008-10-27 | david - apparently windows prefers to dynamically load winsock and a couple ↵ | David | |
other libraries, so I got it all compiling and working in windows, yay!... I tried to minimize the impact on the code: I made a DYNLOAD macro that evaluates to nothing on everything else, but runs the dynamic code if compiled for windows... also, apparently I had been randomly switching between ifdef and ifndef WIN32: so i made most of them ifdefs so it was less confusing... |