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path: root/src/win32_compatibility.cpp (follow)
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2010-01-07A bunch of things weren't including their own files in quite the correct way...Mike Buland
2009-07-31I switched the Bu::Stream::isEOS function to be named Bu::Stream::isEos, andMike Buland
also made sure the copyright is at the top of all the files, it's been too long. Anyway, this may effect some code, but not much, and it's an easy enough fix.
2009-01-21david - needed to actually import the shutdown function from the winsock dll..David
2009-01-16I...think that's a little better. Wow, function pointers in windows have aMike Buland
lot of problems. This may require a little more research, but basically, you can't just call them inline wherever you'd like. I managed to get it to work by providing simple one line wrapper functions for each function we acquired as a pointer. Crazy mess. Anyway, it should load the library just once now, and Bu::Socket looks a little bit cleaner, but not a heck of a lot. I also added some more docs and removed the author references.
2009-01-14david - removed debugging goo after finally getting it to workDavid
2009-01-14Gettin' closer.Mike Buland
2009-01-14david - WSA functionsDavid
2009-01-14david - added getaddrinfo and freeaddrinfoDavid
2008-10-27david - apparently windows prefers to dynamically load winsock and a couple ↵David
other libraries, so I got it all compiling and working in windows, yay!... I tried to minimize the impact on the code: I made a DYNLOAD macro that evaluates to nothing on everything else, but runs the dynamic code if compiled for windows... also, apparently I had been randomly switching between ifdef and ifndef WIN32: so i made most of them ifdefs so it was less confusing...