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2008-10-27david - apparently windows prefers to dynamically load winsock and a couple ↵David
other libraries, so I got it all compiling and working in windows, yay!... I tried to minimize the impact on the code: I made a DYNLOAD macro that evaluates to nothing on everything else, but runs the dynamic code if compiled for windows... also, apparently I had been randomly switching between ifdef and ifndef WIN32: so i made most of them ifdefs so it was less confusing...
2008-10-24david - ok, fixed the compiler warnings in socket class. got serversocket ↵David
compliling without warnings. added win32_compatibility.h along the same lines as osx_copatibility.h