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also made sure the copyright is at the top of all the files, it's been too long.
Anyway, this may effect some code, but not much, and it's an easy enough fix.
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exception related code that's been annoying me. You should no longer have to
include any exception header explicitly for normal operations, every class that
has it's own exception to throw defines it in it's own headers.
This may break some code that uses libbu++, but it's an easy fix, just delete
the include for exceptions.h. Sometime soon I would also like to move from
Bu::ExceptionBase to Bu::Exception, but that will affect a lot more code than
this change did.
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I'm going to do it over from scratch, that was just painful. Also, started in
again on the server system, it's looking pretty good, already got connections
working, next up is managing data flow through clients and protocols!
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forgotten proper cleanup in the deconstructor, but besides that you can do
almost everything you need. I'll make a slist/stack next, probably with the
same basic code, just a different structure (not doubley-linked).
The xml system from old-libbu++ is almost completely converted, I was going to
re-write it, but this seemed easier at first, it may not have been, we'll see.
It almost parses everything again, and almost outputs again, and it does use
streams now.
The FString is partway to doing minimum chunk allocations, so that adding
single-characters will be really fast up to the minimum chunk size. I also
figured out how to add this optimization without any extra variables taking
up space, and it's optional in the template, which is cool. You can specify
the size of the blocks (default 256 bytes), if it's 0 then they'll be like the
old FString, 1 chunk per operation.
The next FString update should be allowing efficient removal from the begining
of the string by faking it, and simply moving a secondary base pointer ahead,
and then optimizing appends after that fact to simply move the existing data
around if you shouldn't have to re-allocate (alla FlexBuf). The final fun
addition that I'm planning is a simple switch in the template (boolean) that
will switch an FString into a thread-safe mode without changing the interface
or anything that you can do with them at all. It may increasing memory usage,
but they should still be better than std::strings, and totally thread-safe.
The best part of that is that if it's done with a boolean template parameter and
if statements that only test that parameter controlling flow, the code that you
don't want (threadsafe/non-threadsafe) won't be included at all
post-optimization.
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directory, and moved the old xml system in, so it will require heavy changes.
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archive these for now and resurect/fix the old xml reader, just to have
something working.
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(textual archive format), but named it wrong, this seemed easier than redoing
it all.
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into src as it's fixed and re-org'd. This includes tests, which, I may write a
unit test system into libbu++ just to make my life easier.
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important.
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own, use the 5 builtin ones (gt, lt, apos, quot, amp), and even create your own.
The parser now skips any text definition at the top, which is fine for most xml
that you get these days. I think if we ever make the break to full compliance
we'll need to make a new parser from scratch.
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later it will retain them so that even after modifying the nodes the comments
could be kept in place so they aren't destroyed if something changes.
Also added necesarry functions to the XmlDocument that lets the tests run again
and fixes some issues with multiple ownernership when transfering the contents
to a new document.
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everything else in the all target of the makefile, which is fine, but relies on
CppTest, which can be found at http://cpptest.sf.net
Also fixed some things I've been meaning to get to for a while in the xml
system, including a few bugs that will make coping with malformed data not hang
other programs, and do the error reporting in a nice way.
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