From 0047991313fd7c67b45c59d58e3fde0236bf3872 Mon Sep 17 00:00:00 2001 From: Mike Buland Date: Wed, 23 Jul 2008 05:27:30 +0000 Subject: Added BitString, it was used in a few projects. It needs a few functions to be corrected, they were using standard library features, that shouldn't be hard to fix though. --- src/bitstring.cpp | 440 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/bitstring.h | 251 +++++++++++++++++++++++++++++++ 2 files changed, 691 insertions(+) create mode 100644 src/bitstring.cpp create mode 100644 src/bitstring.h (limited to 'src') diff --git a/src/bitstring.cpp b/src/bitstring.cpp new file mode 100644 index 0000000..8d99992 --- /dev/null +++ b/src/bitstring.cpp @@ -0,0 +1,440 @@ +#include "bitstring.h" +#include +#include +#include + +#ifdef _WIN32 +#define random() rand() +#endif + +#define bitsToBytes( nBits ) (((nBits/8)+((nBits%8)?(1):(0)))); + +Bu::BitString::BitString() +{ + caData = NULL; + cTopByteMask = 0; + nBits = nBytes = 0; +} + +Bu::BitString::BitString( const Bu::BitString &xSrc ) +{ + nBits = xSrc.nBits; + nBytes = xSrc.nBytes; + cTopByteMask = xSrc.cTopByteMask; + caData = new unsigned char[nBytes]; + memcpy( caData, xSrc.caData, nBytes ); + + fixup(); +} + +Bu::BitString::BitString( long nNewBits, bool bFillRandomly ) +{ + long j; + nBits = nNewBits; + nBytes = bitsToBytes( nNewBits );//(nNewBits/8)+((nNewBits%8)?(1):(0)); + caData = new unsigned char[nBytes]; + + // This can either mean that there are a multiple of eight bits or zero, if there are zero you're an idiot + // (zero can't happen, because we would allocate an extra byte and never use it) + if( (nBits%8 == 0) ) + { + cTopByteMask = 0xFF; + } + else + { + cTopByteMask = 0; + for( j = 0; j < (nBits%8); j++ ) + { + cTopByteMask |= (1<>shft)&(lowmask)) | ((caData[j+1]<<(8-shft))&(~lowmask)); + } + xSub.fixup(); + + return xSub; +} + +Bu::BitString Bu::BitString::operator>>( const long nAmt ) +{ + if( nAmt == 0 ) + { + return (*this); + } + return (*this); +} + +void Bu::BitString::shiftLeft( long nAmt ) +{ + if( nAmt == 0 ) + { + return; + } + else if( nAmt < 0 ) + { + shiftRight( -nAmt ); + return; + } + + long nByteShift = nAmt/8; + long nBitShift = nAmt%8; + + long j; + for( j = nBytes-1; j >= 0; j-- ) + { + caData[j] = (((j-nByteShift)<0)?(0):((caData[j-nByteShift]<>(8-nBitShift)))); + } + + fixup(); +} + +void Bu::BitString::shiftRight( long nAmt ) +{ + if( nAmt == 0 ) + { + return; + } + else if( nAmt < 0 ) + { + shiftLeft( -nAmt ); + return; + } + + long nByteShift = nAmt/8; + long nBitShift = nAmt%8; + + long j; + for( j = 0; j < nBytes; j++ ) + { + caData[j] = (((j+nByteShift)>nBytes)?(0):((caData[j+nByteShift]>>nBitShift))) | (((j+nByteShift+1)>nBytes)?(0):((caData[j+nByteShift+1]<<(8-nBitShift)))); + } + + fixup(); +} +/* +long Bu::BitString::bitsToBytes( long nBits ) +{ + return (nBits/8)+((nBits%8)?(1):(0)); +} +*/ +void Bu::BitString::fixup() +{ + if( caData != NULL ) + { + caData[nBytes-1] &= cTopByteMask; + } +} + +void Bu::BitString::setBit( long nBit, bool bBitState ) +{ + if( bBitState ) + { + caData[nBit/8] |= (1<<(nBit%8)); + } + else + { + caData[nBit/8] &= ~(1<<(nBit%8)); + } +} + +void Bu::BitString::flipBit( long nBit ) +{ + caData[nBit/8] ^= (1<<(nBit%8)); +} + +bool Bu::BitString::getBit( long nBit ) +{ + if( nBit >= nBits || nBit < 0 ) return false; + if( (caData[nBit/8] & (1<<(nBit%8))) == 0 ) + { + return false; + } + return true; +} + +long Bu::BitString::getBitLength() +{ + return nBits; +} + +class Bu::BitString Bu::BitString::getSubString( long nLower, long nUpper ) +{ + if( nUpper == 0 || nUpper < nLower ) nUpper = nBits; + + Bu::BitString xSub( nUpper-nLower+1 ); + + long shft = (nLower%8); + long base = (nLower/8); + unsigned char lowmask=0; + for( long j = 0; j < 8-shft; j++ ) + { + lowmask |= (1<>shft)&(lowmask)) | ((caData[base+j+1]<<(8-shft))&(~lowmask)); + } + xSub.fixup(); + + return xSub; +} + +long Bu::BitString::toLong( long nStart, long nSize ) +{ + if( nSize < 1 ) nSize = 1; + if( nSize > 32 ) nSize = 32; + if( nStart < 0 ) return 0; + if( nStart+nSize > getBitLength() ) return 0; + + Bu::BitString tmpo; + tmpo = getSubString( nStart, nStart+nSize-1 ); + long x = *((long *)tmpo.caData); + + return x; +} +/* +std::string Bu::BitString::toString( bool bAddSpacers ) +{ + long nSz = nBits; + if( bAddSpacers ) + { + nSz += (nBits/8); + if( nBits%8 == 0 ) nSz--; + } + std::string xStr; + + int bw=0; + int of=0; + for( int j = nBits-1; j >= 0; j-- ) + { + if( getBit( j ) ) + { + xStr += '1'; + } + else + { + xStr += '0'; + } + + if( bAddSpacers ) + { + bw++; + if( bw >= 8 && j < nBits-1 ) + { + bw = 0; + of++; + xStr += ' '; + } + } + } + + return xStr; +} +*/ +void Bu::BitString::clearString() +{ + if( caData != NULL ) + { + memset( caData, 0, nBytes ); + } +} + +bool Bu::BitString::setBitLength( long nLength, bool bClear ) +{ + if( nBits != nLength ) + { + if( bClear || caData == NULL ) + { + //long j; + nBits = nLength; + nBytes = bitsToBytes( nLength );//(nNewBits/8)+((nNewBits%8)?(1):(0)); + if( caData != NULL ) delete[] caData; + caData = new unsigned char[nBytes]; + memset( caData, 0, nBytes ); + } + else + { + //long j; + nBits = nLength; + long nNewBytes = bitsToBytes( nLength );//(nNewBits/8)+((nNewBits%8)?(1):(0)); + unsigned char *tmp = caData; + caData = new unsigned char[nBytes]; + if( nNewBytes < nBytes ) + { + memcpy( caData, tmp, nNewBytes ); + } + else + { + memcpy( caData, tmp, nBytes ); + } + delete[] tmp; + nBytes = nNewBytes; + } + + // This can either mean that there are a multiple of eight bits or zero, if there are zero you're an idiot + // (zero can't happen, because we would allocate an extra byte and never use it) + if( (nBits%8 == 0) ) + { + cTopByteMask = 0xFF; + } + else + { + cTopByteMask = 0; + for( long j = 0; j < (nBits%8); j++ ) + { + cTopByteMask |= (1<= 0; j-- ) + { + if( getBit( j ) ) + { + return j; + } + } + + return -1; +} +/* +bool Bu::BitString::writeToFile( FILE *fh ) +{ + fwrite( &nBits, sizeof(long), 1, fh ); + fwrite( caData, sizeof(char), nBytes, fh ); + + return true; +} + +bool Bu::BitString::readFromFile( FILE *fh ) +{ + fread( &nBits, sizeof(long), 1, fh ); + + nBytes = bitsToBytes( nBits ); + if( caData ) delete[] caData; + caData = new unsigned char[nBytes]; + + fread( caData, sizeof(char), nBytes, fh ); + + if( (nBits%8 == 0) ) + { + cTopByteMask = 0xFF; + } + else + { + cTopByteMask = 0; + for( int j = 0; j < (nBits%8); j++ ) + { + cTopByteMask |= (1<>. All data in the BitString is shifted to + * the right by some number of bits, any data pushed off the edge of the + * BitString is lost, and all new data coming in will be zeroed. + * Using a negative value in the shiftRight function will turn it into the + * shiftLeft function. + *@param nAmt The number of bit positions to shift all data. + */ + void shiftRight( long nAmt ); // just like >> + + /** + * Searches through the BitString and returns the index of the highest + * order bit position (the highest index) with an on bit (a bit set to 1). + * This is a handy helper function and rather faster than calling getBit() + * over and over again. + *@returns The index of the highest indexed on bit. + */ + long getHighestOrderBitPos(); + + // Conversion + /** + * Convert a block of data (no more than 32 bits) to a primitive long type. + * This is done in a little bit interesting way, so it may not always be + * the fastest way to access the data that you want, although it will + * always ensure that the long that is written makes numerical sense, as + * we write numbers, regaurdless of platform. + *@param nStart The first bit in the BitString to include in the long + *@param nSize THe number of bits to include, if this value is set over + * 32 it will be automatically truncated to, or however many bits there + * are in a long in your system. + *@returns A long converted from your raw BitString data. + */ + long toLong( long nStart = 0, long nSize = 32 ); + + /** + * Converts the data into a human-readable SString object. SString is + * used to make transport of the string and management very simple. Since + * BitStrings will generally be longer than your average strip of ints a + * faculty is included and turned on by default that will insert spacers + * into the output text every 8 places. For debugging work, this is + * definately reccomended. + *@param bAddSpacers Leave set to true in order to have the output broken + * into logical groupings of 8 bits per block. Set to off to have a harder + * to read solid block of bits. + *@returns A SString object containing the produced string. + */ + //std::string toString( bool bAddSpacers = true ); + + // Utility + /** + * Converts the given number of bits into the smallest allocatable unit, + * which is bytes in C and on most systems nowadays. This is the minimum + * number of bytes needed to contain the given number of bits, so there is + * generally some slop if they are not evenly divisible. + *@param nBits The number of bits you wish to use. + *@returns The number of bytes you will need to contain the given number + * of bits. + */ + //static long bitsToBytes( long nBits ); + + /** + * Writes all data in the BitString, including a small header block + * describing the number of bits in the BitString to the file described + * by the given file descriptor. The data writen is purely sequential and + * probably not too easy to read by other mechanisms, although the + * readFromFile function should always be able to do it. This function + * does not open nor close the file pointed to by fh. + *@param fh The file descriptor of the file to write the data to. + *@returns true if the operation completed without error, false otherwise. + */ + //bool writeToFile( FILE *fh ); + + /** + * Reads data formatted by writeToFile and clears out any data that may + * have been in the BitString. This function preserves nothing in the + * original BitString that it may be replacing. This function does not + * open nor close the file pointed to by fh. + *@param fh The file descriptor to try to read the data from. + *@returns true if the operation completed without error, false otherwise. + */ + //bool readFromFile( FILE *fh ); + + //operators + BitString &operator=( const BitString &xSrc ); + BitString operator~(); + BitString operator<<( const long nAmt ); + BitString operator>>( const long nAmt ); + + private: + void fixup(); + unsigned char *caData; + long nBits; + long nBytes; + unsigned char cTopByteMask; + }; +}; + +#endif -- cgit v1.2.3