/* * Copyright (C) 2007-2010 Xagasoft, All rights reserved. * * This file is part of the libbu++ library and is released under the * terms of the license contained in the file LICENSE. */ #ifndef BU_QUEUE_BUF_H #define BU_QUEUE_BUF_H #include "bu/stream.h" namespace Bu { /** * A queuing buffer stream class. All data written to this class is * appended to it, there is no stored position. All data read is read * from the begining and then thrown away. It operates by using a linked * list of small buffers, and deallocating or reusing them when it can. */ class QueueBuf : public Bu::Stream { public: QueueBuf( int iBlockSize=256 ); virtual ~QueueBuf(); int getSize(); virtual void close(); virtual size_t read( void *pBuf, size_t nBytes ); virtual size_t peek( void *pBuf, size_t nBytes ); virtual size_t peek( void *pBuf, size_t nBytes, size_t nSkip ); virtual size_t write( const void *pBuf, size_t nBytes ); virtual long tell(); virtual void seek( long offset ); virtual void setPos( long pos ); virtual void setPosEnd( long pos ); virtual bool isEos(); virtual bool isOpen(); virtual void flush(); virtual bool canRead(); virtual bool canWrite(); virtual bool isReadable(); virtual bool isWritable(); virtual bool isSeekable(); virtual bool isBlocking(); virtual void setBlocking( bool bBlocking=true ); private: void addBlock(); void removeBlock(); private: int iBlockSize; int iReadOffset; int iWriteOffset; size_t iTotalSize; typedef Bu::List BlockList; BlockList lBlocks; }; }; #endif