#include "serializer.h" #include "serializable.h" #include Serializer::Serializer(bool bLoading): bLoading(bLoading) { } Serializer::~Serializer() { } bool Serializer::isLoading() { return bLoading; } Serializer &Serializer::operator<<(bool p) { write( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator<<(int8_t p) { write( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator<<(int16_t p) { write( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator<<(int32_t p) { write( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator<<(int64_t p) { write( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator<<(uint8_t p) { write( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator<<(uint16_t p) { write( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator<<(uint32_t p) { write( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator<<(uint64_t p) { write( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator<<(long p) { write( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator<<(float p) { write( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator<<(double p) { write( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator<<(long double p) { write( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator>>(bool &p) { read( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator>>(int8_t &p) { read( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator>>(int16_t &p) { read( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator>>(int32_t &p) { read( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator>>(int64_t &p) { read( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator>>(uint8_t &p) { read( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator>>(uint16_t &p) { read( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator>>(uint32_t &p) { read( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator>>(uint64_t &p) { read( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator>>(long &p) { read( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator>>(float &p) { read( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator>>(double &p) { read( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator>>(long double &p) { read( &p, sizeof(p) ); return *this; } Serializer &Serializer::operator&&(bool &p) { if (bLoading) { return *this >> p; } else { return *this << p; } } Serializer &Serializer::operator&&(int8_t &p) { if (bLoading) { return *this >> p; } else { return *this << p; } } Serializer &Serializer::operator&&(int16_t &p) { if (bLoading) { return *this >> p; } else { return *this << p; } } Serializer &Serializer::operator&&(int32_t &p) { if (bLoading) { return *this >> p; } else { return *this << p; } } Serializer &Serializer::operator&&(int64_t &p) { if (bLoading) { return *this >> p; } else { return *this << p; } } Serializer &Serializer::operator&&(uint8_t &p) { if (bLoading) { return *this >> p; } else { return *this << p; } } Serializer &Serializer::operator&&(uint16_t &p) { if (bLoading) { return *this >> p; } else { return *this << p; } } Serializer &Serializer::operator&&(uint32_t &p) { if (bLoading) { return *this >> p; } else { return *this << p; } } Serializer &Serializer::operator&&(uint64_t &p) { if (bLoading) { return *this >> p; } else { return *this << p; } } Serializer &Serializer::operator&&(float &p) { if (bLoading) { return *this >> p; } else { return *this << p; } } Serializer &Serializer::operator&&(double &p) { if (bLoading) { return *this >> p; } else { return *this << p; } } Serializer &Serializer::operator&&(long double &p) { if (bLoading) { return *this >> p; } else { return *this << p; } } Serializer &operator<<(Serializer &s, Serializable &p) { p.serialize( s ); return s; } Serializer &operator>>(Serializer &s, Serializable &p) { p.serialize( s ); return s; } Serializer &operator&&(Serializer &s, Serializable &p) { if (s.isLoading()) { return s >> p; } else { return s << p; } } Serializer &operator<<( Serializer &ar, std::string &s ) { ar << (uint32_t)s.length(); ar.write( s.c_str(), s.length() ); return ar; } Serializer &operator>>( Serializer &ar, std::string &s ) { uint32_t l; ar >> l; char *tmp = new char[l+1]; tmp[l] = '\0'; ar.read( tmp, l ); s = tmp; delete[] tmp; return ar; }