#include "serializer.h" #include "serializable.h" Serializer::Serializer(bool bLoading): bLoading(bLoading) { } Serializer::~Serializer() { } bool Serializer::isLoading() { return bLoading; } /*Serializer::Serializer &operator&(bool &p) { if (bLoading) { return *this << p; } else { return *this >> p; } } Serializer::Serializer &operator&(int8_t &p) { if (bLoading) { return *this << p; } else { return *this >> p; } } Serializer::Serializer &operator&(int16_t &p) { if (bLoading) { return *this << p; } else { return *this >> p; } } Serializer::Serializer &operator&(int32_t &p) { if (bLoading) { return *this << p; } else { return *this >> p; } } Serializer::Serializer &operator&(int64_t &p) { if (bLoading) { return *this << p; } else { return *this >> p; } } Serializer::Serializer &operator&(uint8_t &p) { if (bLoading) { return *this << p; } else { return *this >> p; } } Serializer::Serializer &operator&(uint16_t &p) { if (bLoading) { return *this << p; } else { return *this >> p; } } Serializer::Serializer &operator&(uint32_t &p) { if (bLoading) { return *this << p; } else { return *this >> p; } } Serializer::Serializer &operator&(uint64_t &p) { if (bLoading) { return *this << p; } else { return *this >> p; } } Serializer::Serializer &operator&(float &p) { if (bLoading) { return *this << p; } else { return *this >> p; } } Serializer::Serializer &operator&(double &p) { if (bLoading) { return *this << p; } else { return *this >> p; } } Serializer::Serializer &operator&(long double &p) { if (bLoading) { return *this << p; } else { return *this >> p; } }*/ Serializer &Serializer::operator<<(Serializable &p) { p.serialize(*this); return *this; } Serializer &Serializer::operator>>(Serializable &p) { p.serialize(*this); return *this; } /*Serializer::Serializer &operator&(Serializable &p) { if (bLoading) { return *this << p; } else { return *this >> p; } }*/