/* * Copyright (C) 2007-2008 Xagasoft, All rights reserved. * * This file is part of the libbu++ library and is released under the * terms of the license contained in the file LICENSE. */ #include #include #include #include #include #include #include #include #include #include "socket.h" #include "osx_compatibility.h" #include "win32_compatibility.h" #ifndef WIN32 #include #include #include #include #else #include #endif #define RBS (1024*2) namespace Bu { subExceptionDef( SocketException ) } Bu::Socket::Socket( int nSocket ) : nSocket( nSocket ), bActive( true ) { setAddress(); } Bu::Socket::Socket( const Bu::FString &sAddr, int nPort, int nTimeout ) { bActive = false; /* Create the socket. */ nSocket = DYNLOAD socket( PF_INET, SOCK_STREAM, 0 ); if( nSocket < 0 ) { throw ExceptionBase("Couldn't create socket.\n"); } // These lines set the socket to non-blocking, a good thing? #ifndef WIN32 int flags; flags = fcntl(nSocket, F_GETFL, 0); flags |= O_NONBLOCK; if (fcntl(nSocket, F_SETFL, flags) < 0) { throw Bu::SocketException("Couldn't set socket options.\n"); } #else //------------------------- // Set the socket I/O mode: In this case FIONBIO // enables or disables the blocking mode for the // socket based on the numerical value of iMode. // If iMode = 0, blocking is enabled; // If iMode != 0, non-blocking mode is enabled. u_long iMode = 1; DYNLOAD ioctlsocket(nSocket, FIONBIO, &iMode); #endif /* Connect to the server. */ //printf("Resolving hostname (%s)...\n", sAddr ); { struct addrinfo *pAddr = NULL; struct addrinfo aiHints; memset( &aiHints, 0, sizeof(addrinfo) ); aiHints.ai_flags = AI_CANONNAME; aiHints.ai_family = AF_INET; aiHints.ai_socktype = SOCK_STREAM; char ibuf[10]; sprintf( ibuf, "%d", nPort ); if( DYNLOAD getaddrinfo( sAddr.getStr(), ibuf, &aiHints, &pAddr ) != 0 ) { throw Bu::SocketException("Couldn't resolve hostname %s (%s).\n", sAddr.getStr(), strerror(errno)); } DYNLOAD connect( nSocket, pAddr->ai_addr, pAddr->ai_addrlen ); sAddress = pAddr->ai_canonname; DYNLOAD freeaddrinfo( pAddr ); } bActive = true; if( nTimeout > 0 ) { fd_set rfds, wfds, efds; int retval; FD_ZERO(&rfds); FD_SET(nSocket, &rfds); FD_ZERO(&wfds); FD_SET(nSocket, &wfds); FD_ZERO(&efds); FD_SET(nSocket, &efds); struct timeval tv; tv.tv_sec = nTimeout; tv.tv_usec = 0; retval = DYNLOAD select( nSocket+1, &rfds, &wfds, &efds, &tv ); if( retval == 0 ) { close(); throw ExceptionBase("Connection timeout.\n"); } } setAddress(); } Bu::Socket::~Socket() { } void Bu::Socket::close() { if( bActive ) { #ifndef WIN32 fsync( nSocket ); #endif ::close( nSocket ); } bActive = false; } /* void Bu::Socket::read() { char buffer[RBS]; int nbytes; int nTotalRead=0; for(;;) { //memset( buffer, 0, RBS ); nbytes = ::read( nSocket, buffer, RBS ); if( nbytes < 0 && errno != 0 && errno != EAGAIN ) { //printf("errno: %d, %s\n", errno, strerror( errno ) ); //perror("readInput"); throw SocketException( SocketException::cRead, "Read error: %s", strerror( errno ) ); } else { if( nbytes <= 0 ) break; nTotalRead += nbytes; sReadBuf.append( buffer, nbytes ); if( nbytes < RBS ) { break; } // New test, if data is divisible by RBS bytes on some libs the // read could block, this keeps it from happening. { fd_set rfds; FD_ZERO(&rfds); FD_SET(nSocket, &rfds); struct timeval tv = { 0, 0 }; int retval = select( nSocket+1, &rfds, NULL, NULL, &tv ); if( retval == -1 ) throw SocketException( SocketException::cBadRead, "Bad Read error" ); if( !FD_ISSET( nSocket, &rfds ) ) break; } } } }*/ size_t Bu::Socket::read( void *pBuf, size_t nBytes ) { #ifdef WIN32 int nRead = TEMP_FAILURE_RETRY( DYNLOAD recv( nSocket, (char *) pBuf, nBytes, 0 ) ); #else int nRead = TEMP_FAILURE_RETRY( ::read( nSocket, pBuf, nBytes ) ); #endif if( nRead < 0 ) { if( errno == EAGAIN ) return 0; throw SocketException( SocketException::cRead, strerror(errno) ); } return nRead; } size_t Bu::Socket::read( void *pBuf, size_t nBytes, uint32_t nSec, uint32_t nUSec ) { struct timeval tv; size_t nRead = 0; fd_set rfds; FD_ZERO(&rfds); FD_SET(nSocket, &rfds); #ifdef WIN32 DWORD dwStart = GetTickCount(); uint64_t uOver = dwStart + ((nUSec / 1000) * (nSec * 1000)); DWORD dwEnd = uOver>4294967295U?uOver-4294967295U:uOver; #else struct timeval nt, ct; gettimeofday( &nt, NULL ); nt.tv_sec += nSec; nt.tv_usec += nUSec; #endif for(;;) { tv.tv_sec = nSec; tv.tv_usec = nUSec; DYNLOAD select( nSocket+1, &rfds, NULL, NULL, &tv ); nRead += read( ((char *)pBuf)+nRead, nBytes-nRead ); if( nRead >= nBytes ) break; #ifdef WIN32 DWORD dwNow = GetTickCount(); if( dwNow > dwEnd ) break; #else gettimeofday( &ct, NULL ); if( (ct.tv_sec > nt.tv_sec) || (ct.tv_sec == nt.tv_sec && ct.tv_usec >= nt.tv_usec) ) break; #endif } return nRead; } size_t Bu::Socket::write( const void *pBuf, size_t nBytes ) { #ifdef WIN32 int nWrote = TEMP_FAILURE_RETRY( DYNLOAD send( nSocket, (const char *) pBuf, nBytes, 0 ) ); #else int nWrote = TEMP_FAILURE_RETRY( ::write( nSocket, pBuf, nBytes ) ); #endif if( nWrote < 0 ) { if( errno == EAGAIN ) return 0; throw SocketException( SocketException::cWrite, strerror(errno) ); } return nWrote; } size_t Bu::Socket::write( const void *pBuf, size_t nBytes, uint32_t nSec, uint32_t nUSec ) { struct timeval tv; size_t nWrote = 0; fd_set wfds; FD_ZERO(&wfds); FD_SET(nSocket, &wfds); #ifdef WIN32 DWORD dwStart = GetTickCount(); uint64_t uOver = dwStart + ((nUSec / 1000) * (nSec * 1000)); DWORD dwEnd = uOver>4294967295U?uOver-4294967295U:uOver; #else struct timeval nt, ct; gettimeofday( &nt, NULL ); nt.tv_sec += nSec; nt.tv_usec += nUSec; #endif for(;;) { tv.tv_sec = nSec; tv.tv_usec = nUSec; DYNLOAD select( nSocket+1, NULL, &wfds, NULL, &tv ); nWrote += write( ((char *)pBuf)+nWrote, nBytes-nWrote ); if( nWrote >= nBytes ) break; #ifdef WIN32 DWORD dwNow = GetTickCount(); if( dwNow > dwEnd ) break; #else gettimeofday( &ct, NULL ); if( (ct.tv_sec > nt.tv_sec) || (ct.tv_sec == nt.tv_sec && ct.tv_usec >= nt.tv_usec) ) break; #endif } return nWrote; } long Bu::Socket::tell() { throw UnsupportedException(); } void Bu::Socket::seek( long ) { throw UnsupportedException(); } void Bu::Socket::setPos( long ) { throw UnsupportedException(); } void Bu::Socket::setPosEnd( long ) { throw UnsupportedException(); } bool Bu::Socket::isEOS() { return !bActive; } bool Bu::Socket::canRead() { fd_set rfds; FD_ZERO(&rfds); FD_SET(nSocket, &rfds); struct timeval tv = { 0, 0 }; int retval = DYNLOAD select( nSocket+1, &rfds, NULL, NULL, &tv ); if( retval == -1 ) throw SocketException( SocketException::cBadRead, "Bad Read error" ); #ifdef WIN32 if( !DynamicWinsock2::DYN_FD_ISSET( nSocket, &rfds ) ) #else if( !FD_ISSET( nSocket, &rfds ) ) #endif return false; return true; } bool Bu::Socket::canWrite() { fd_set wfds; FD_ZERO(&wfds); FD_SET(nSocket, &wfds); struct timeval tv = { 0, 0 }; int retval = DYNLOAD select( nSocket+1, NULL, &wfds, NULL, &tv ); if( retval == -1 ) throw SocketException( SocketException::cBadRead, "Bad Read error" ); #ifdef WIN32 if( !DynamicWinsock2::DYN_FD_ISSET( nSocket, &wfds ) ) #else if( !FD_ISSET( nSocket, &wfds ) ) #endif return false; return true; } bool Bu::Socket::isReadable() { return true; } bool Bu::Socket::isWritable() { return true; } bool Bu::Socket::isSeekable() { return false; } bool Bu::Socket::isBlocking() { return false; } void Bu::Socket::setBlocking( bool bBlocking ) { #ifndef WIN32 if( bBlocking ) { fcntl( nSocket, F_SETFL, fcntl( nSocket, F_GETFL, 0 ) & ~O_NONBLOCK ); } else { fcntl( nSocket, F_SETFL, fcntl( nSocket, F_GETFL, 0 ) | O_NONBLOCK ); } #else u_long iMode; if( bBlocking ) iMode = 0; else iMode = 1; //------------------------- // Set the socket I/O mode: In this case FIONBIO // enables or disables the blocking mode for the // socket based on the numerical value of iMode. // If iMode = 0, blocking is enabled; // If iMode != 0, non-blocking mode is enabled. DYNLOAD ioctlsocket(nSocket, FIONBIO, &iMode); #endif } void Bu::Socket::flush() { } bool Bu::Socket::isOpen() { return bActive; } void Bu::Socket::setAddress() { struct sockaddr_in addr; socklen_t len = sizeof(addr); addr.sin_family = AF_INET; // getsockname( nSocket, (sockaddr *)(&addr), &len ); DYNLOAD getpeername( nSocket, (sockaddr *)(&addr), &len ); #ifdef WIN32 DYNLOAD inet_ntoa( sAddress, addr.sin_addr ); #else char buf[150]; sprintf( buf, "%s", inet_ntoa( addr.sin_addr ) ); sAddress = buf; #endif } Bu::FString Bu::Socket::getAddress() const { return sAddress; } Bu::Socket::operator int() const { return nSocket; }